Champion: Difference between revisions
Jump to navigation
No edit summary |
No edit summary |
||
Line 236: | Line 236: | ||
| style="text-align: center; background-color: #225a4b; color:white;" | [[File:Chivalry.png|20px|link=Chivalry]]+15<br />[[File:Call_of_duty.png|20px|link=Call of Duty]]+13 | | style="text-align: center; background-color: #225a4b; color:white;" | [[File:Chivalry.png|20px|link=Chivalry]]+15<br />[[File:Call_of_duty.png|20px|link=Call of Duty]]+13 | ||
| style="text-align: center; background-color: #225a4b; color:white;" | 16000 | | style="text-align: center; background-color: #225a4b; color:white;" | 16000 | ||
|- | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | [[File:Armyuniticons_90x90_VirtualFuture_champion.jpg|45px|link=]]<br />Virtual Future | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | [[File:Icon_reward_military_unit_heavy_infantry.png|link=Unit Types]] | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | 240 | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | 210 | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | 10 | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | 22 | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | +120[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]]<br />+150[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]]<br />+80[[File:Plain.png|20px|link=Terrain]] | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | +120[[File:Icon_reward_military_unit_fast.png|20px|link=Unit Types]]<br />+150[[File:Icon_reward_military_unit_short_range.png|20px|link=Unit Types]]<br />+90[[File:Plain.png|20px|link=Terrain]] | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | [[File:Chivalry.png|20px|link=Chivalry]]+18<br />[[File:Call_of_duty.png|20px|link=Call of Duty]]+13 | |||
| style="text-align: center; background-color: #e1bfff; color:black;" | 17000 | |||
|} | |} |
Revision as of 22:40, 19 July 2018
Champion | |
The Champion is a special military unit released during the 2014 Easter Event. These units have a variety of age-dependant bonuses but they all possess the special abilities of Chivalry and Call of Duty. Champion is a fast unit but from the postmodern era and onwards it becomes a heavy unit. | |
Properties | |
Age: | Multiple Ages |
Type: | Fast Unit or Heavy Unit |
Attack: | From 8 |
Defense: | From 5 |
Range: | From 1 |
Movement: | From 22 |
Bonuses | |
Attack: | age dependant |
Defense: | age dependant |
Abilities | |
Chivalry Call of Duty | |
Other Info | |
Battle Points: | age dependant |
Requirements: | Champion's Retreat |
Training Costs: | none |
Training Time: | 24:00:00 hours |
Healing Time: | 144 mins/hit point |