Unit Skills
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| Gains bonus to attack and defense when it is the only unit with chivalry in your army. |
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| Gains defense bonus if attacker is more than 2 spaces away. |
Units having this skill:
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| This unit can hide against ranged attacks in this terrain. |
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| Gains attack bonus for each field closer to the target. Ignores stealth. |
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| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. |
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
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| Gains attack bonus when attacking an adjacent field. |
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| Starts the battle in a random field on the map. Acts before any other unit. |
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| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. |
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| Always retaliates against attacks. |
Units having this skill:
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| Cannot be attacked by artillery units. Ignores terrain when moving. |
Units having this skill:
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| Cannot take more than X damage per attack. |
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| Hits targeted unit and 1-3 additional units in range. |
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| Is removed from battle after attacking. Dies when battle is lost. |
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| Reduces attack value of target. |
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| All friendly units start a battle with 1 point of armor. Does not stack. |
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| All friendly units start a battle with +X attack and defense bonus. Does not stack. |
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| Absorbs damage points by X, up to a minimum of 1 damage point. |
Units having this skill:
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| Fires every other turn only. |
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| Ignores most defensive skills and terrain. |
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| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation |
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| Its shots also cause 50% damage to the units within a X tile(s) range around the unit. |
| Units having this skill:
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| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. |
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| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. |
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| Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks. |
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| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. |
Units having this skill:
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| If this unit dies in battle, it is resurrected with X health point. |
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| This unit cannot be removed from the army pool. |
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| This unit is automatically assigned to the attacking army and cannot be moved. |
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| This tutorial unit can only be used for a limited amount of battles. |
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