Kiosk

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Revision as of 23:32, 27 July 2018 by Marlene (talk | contribs)
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Kiosk.png

- Coins are doubled and also produces goods when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin output

Properties
Type: Residential Building
Size: Icon size.png 3x2
Introduced with: Tour de France Historical Questline 2017
Age Icon population.png Icon coins.png
(per day)
Small goods.png
(if motivated)
Ranking Points.png
Bronze Age 1 230 5 30
Iron Age 1 540 5 48
Early Middle Ages 1 900 5 120
High Middle Ages 1 1,260 5 240
Late Middle Ages 1 1,670 5 360
Colonial Age 1 2,540 5 600
Industrial Age 1 3,160 5 1,200
Progressive Era 1 3,830 5 1,800
Modern Era 1 4,770 5 3,000
Postmodern Era 1 6,000 5 4,800
Contemporary Era 1 7,810 5 7,200
Tomorrow 1 9,050 5 12,000
The Future 1 10,370 5 19,200
Arctic Future 1 11,780 5 28,800
Oceanic Future 1 13,280 5 36,000
Virtual Future 1 14,880 5 48,000



Small goods.png *Produces one of each good from the building's era (not unrefined and for your own use)