Barbarian Slinger: Difference between revisions

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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Barbarian Slinger'''
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| style="text-align: center;" colspan="2" |[[File:Fundeiro_Barbaro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian_slinger.jpg}}
Barbarian Slinger is a non-playable characters ranged unit of the Early Middle Ages. It will be used three provinces: Galgenschlucht, Todespass and Steilsturz.
It has ability Last Stand, which gains attack and defense bonus for every unit with last stand that is killed.
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
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| style="width: 30%;"| Age:
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Early Middle Ages
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} can not be trained
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| style="width: 30%;"| Type:
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Short Ranged Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
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| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Training time:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 6
| style="width: 70%;" | can not be trained
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| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 3
| style="width: 70%;" | can not be healed
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| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 5
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| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonuses'''
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills|Last Stand]]
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| style="width: 30%;"| Attack:
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| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
 
+3 on [[File:Rocks.png|link=]]
 
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| style="width: 30%;"| Defense:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
+3 on [[File:Rocks.png|link=]]  
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Abilities'''
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| style="text-align: center;" colspan="2" | [[File:Last_stand.png|link=Last Stand]] [[Last Stand]] +3
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Other Info'''
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| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
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| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a''
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| style="width: 30%;"| Training Costs:
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a''
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| style="width: 30%;"| Training Time:
! style="text-align: center; font-weight: bold;" | Age
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
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| style="width: 30%;"| Healing Time:
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian_slinger.jpg}}<br />Early Middle Ages
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 280
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 5
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
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<span style="display:none">
[[Category:Early Middle Ages Units]]
[[Age::Early Middle Ages]]
[[Type::Ranged Unit]]
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::6]]
[[Defense::3]]
[[Range::5]]
[[Movement::14]]
[[AgeBackgroundColor::324125]]
[[AgeBorderColor::77ad81]]
[[AgeFontColor::cce2a2]]
[[Points::280]]
[[Name::Barbarian Slinger]]
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian_slinger.jpg]]
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]]
[[SkillName1::Last Stand]]
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+3]]
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+3]]
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+3]]
[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue2::+3]]
</span>

Revision as of 10:34, 18 February 2019