Difference between revisions of "Barbarian"

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{|  
 
{|  
|-
+
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
+
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian-80fc7e072.jpg}}
|-
+
|-  
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
+
|-  
 
| style="width: 30%;" | '''Can be trained in:'''
 
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} cannot be trained
+
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained
|-
+
|-  
 
| style="width: 30%;" | '''Training costs:'''
 
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
+
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs
|-
+
|-  
 
| style="width: 30%;" | '''Training time:'''
 
| style="width: 30%;" | '''Training time:'''
 
| style="width: 70%;" | cannot be trained
 
| style="width: 70%;" | cannot be trained
|-
+
|-  
 
| style="width: 30%;" | '''Healing time:'''
 
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;" | cannot be healed
+
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint
|-
+
|-  
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
|-
+
|-  
|-
+
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
+
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
 
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
 
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
 
|}
 
|}
  
  
<!-- SMW code -->
 
<span style="display:none">
 
<noinclude>
 
[[Category:Early Middle Ages Units]]
 
[[Age::Early Middle Ages]]
 
[[Type::Heavy Unit]]
 
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
 
[[Attack::10]]
 
[[Defense::6]]
 
[[Range::1]]
 
[[Movement::14]]
 
[[AgeBackgroundColor::324125]]
 
[[AgeBorderColor::77ad81]]
 
[[AgeFontColor::cce2a2]]
 
[[Points::320]]
 
[[Name::Barbarian]]
 
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]]
 
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]]
 
[[SkillName1::Last Stand]]
 
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
 
[[AttackBonusValue1::+3]]
 
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
 
[[AttackBonusValue2::+3]]
 
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
 
[[DefenseBonusValue1::+3]]
 
[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
 
[[DefenseBonusValue2::+3]]
 
</span>
 
</noinclude>
 
 
{| style="margin: auto;"
 
{| style="margin: auto;"
|-
+
|-  
 
! style="text-align: center; font-weight: bold;" | Age
 
! style="text-align: center; font-weight: bold;" | Age
 
! style="text-align: center; font-weight: bold;" | Type
 
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}}
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}}
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}}
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
+
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
+
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Early Middle Ages
+
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian-5597dfbc8.jpg}}<br />Early Middle Ages
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
+
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
+
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
+
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
 
|}
 
|}

Latest revision as of 12:11, 8 June 2022

armyuniticons_90x90_barbarian-80fc7e072.jpg
Properties
Can be trained in:
military-f78f239f6.png
cannot be trained
Training costs:
icon_construction_reduction-df2ba2025.png
No costs
Training time: cannot be trained
Healing time:
time-acd387ad4.png
24m per Hitpoint
Skills
last_stand-9ee1e775d.png

Last Stand
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.


Age Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_barbarian-5597dfbc8.jpg

Early Middle Ages
heavy_melee-a77a87477.png
Heavy Unit
320 10 6 1 14
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3
light_melee-164093475.png
+3
rocks-47b91dbfb.png
+3