Athlete Living Quarters

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R_SS_MultiAge_SportBonus17.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building.png
    Store Building Kit
Type:
residential.png
Residential Buildings
Street:
street.png
1x1
Size:
size.png
3x4
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins.png
gemstones.png
2h 1,350 1 - 2
8h 1,690 1 - 3
1d 2,030 1 - 3


Age Provides Produces
population.png
rank.png
def_boost_defender.png
money.png
random_good_of_age.png
1d if motivated
Bronze Age 30 60 +7% 500 5
Iron Age 70 96 +7% 1,300 5
Early Middle Ages 110 240 +7% 2,200 5
High Middle Ages 150 480 +7% 3,000 5
Late Middle Ages 200 720 +7% 4,000 5
Colonial Age 250 1,200 +7% 6,100 5
Industrial Age 300 2,400 +7% 7,600 5
Progressive Era 360 3,600 +7% 9,200 5
Modern Era 430 6,000 +7% 11,500 5
Postmodern Era 490 9,600 +7% 14,400 5
Contemporary Era 560 14,400 +7% 18,800 5
Tomorrow Era 630 24,000 +7% 21,700 5
The Future 700 38,400 +7% 24,900 5
Arctic Future 780 57,600 +7% 28,300 5
Oceanic Future 860 72,000 +7% 31,900 5
Virtual Future 940 96,000 +7% 35,700 5
Space Age Mars 1,490 156,000 +7% 59,700 5
Space Age Asteroid Belt 1,620 216,000 +7% 66,100 5
goods.png

Produces an amount of one good from the building's era (for yourself)

def_boost_defender.png

Def. for Defending Army