Medusa: Difference between revisions
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{| | {| | ||
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0328a4859.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
|- | |- | ||
| style="width: 30%;" | '''Can be trained in:''' | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} [[Medusa Silo]] | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Medusa Silo]] | ||
|- | |- | ||
| style="width: 30%;" | '''Training costs:''' | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 5,600 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money.png}}, 2,400 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 5,600 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 2,400 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Training time:''' | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost.png}} Guild Recruitment Boost decreases the training time | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Guild Recruitment Boost decreases the training time | ||
|- | |- | ||
| style="width: 30%;" | '''Healing time:''' | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment.png}}<br />[[Unit Skills#Rapid Deployment|Rapid Deployment]] | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-02c465574.png}}<br />[[Unit Skills#Rapid Deployment|Rapid Deployment]] | ||
| Starts the battle in a random field on the map. Acts before any other unit. | | Starts the battle in a random field on the map. Acts before any other unit. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Unit Skills#Blast|Blast]] | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-6df165092.png}}<br />[[Unit Skills#Blast|Blast]] | ||
| Gains attack bonus for each field closer to the target. Ignores stealth. | | Gains attack bonus for each field closer to the target. Ignores stealth. | ||
|} | |} | ||
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! style="text-align: center; font-weight: bold;" | Age | ! style="text-align: center; font-weight: bold;" | Age | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa.jpg}}<br />Oceanic Future | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa-64c3f2d94.jpg}}<br />Oceanic Future | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillery Unit | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Artillery Unit | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9,270 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9,270 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210 | ||
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| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +150<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +180<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/plain.png}} +50 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +150<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +180<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +50 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +150<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +180<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +30 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +150<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +180<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +30 | ||
|} | |} |
Revision as of 11:47, 2 February 2021
Properties | |
Can be trained in: | Medusa Silo |
Training costs: | 5,600 , 2,400 |
Training time: | 4h Guild Recruitment Boost decreases the training time |
Healing time: | 24m per Hitpoint |
Skills | |
Rapid Deployment |
Starts the battle in a random field on the map. Acts before any other unit. |
Blast |
Gains attack bonus for each field closer to the target. Ignores stealth. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Oceanic Future |
Artillery Unit | 9,270 | 210 | 140 | 50 | 0 | +150 +180 +50 |
+150 +180 +30 |