Unit Skills: Difference between revisions
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{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
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! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry.png}} Chivalry {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry.png}} | ! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry.png}} Chivalry {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry.png}} | ||
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| Gains bonus to attack and defense when it is the only unit with chivalry in your army. | | Gains bonus to attack and defense when it is the only unit with chivalry in your army. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_feudal_knight.jpg}} [[Knight]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_feudal_knight.jpg}} [[Knight]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
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! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}} Dug in {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}} | ! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}} Dug in {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}} | ||
|- | |- | ||
| Gains defense bonus if attacker is more than 2 spaces away. | | Gains defense bonus if attacker is more than 2 spaces away. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_bombarde.jpg}} [[Cannon]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_bombarde.jpg}} [[Cannon]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth.png}} Stealth {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth.png}} | ! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth.png}} Stealth {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth.png}} | ||
|- | |- | ||
| This unit can hide against ranged attacks in this terrain. | | This unit can hide against ranged attacks in this terrain. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ranger.jpg}} [[Ranger]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ranger.jpg}} [[Ranger]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
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! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}} Blast {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}} | ! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}} Blast {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast.png}} | ||
|- | |- | ||
| Gains attack bonus for each field closer to the target. Ignores stealth. | | Gains attack bonus for each field closer to the target. Ignores stealth. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_howitzer.jpg}} [[Howitzer]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_howitzer.jpg}} [[Howitzer]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue.png}} Secret Identity {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue.png}} | ! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue.png}} Secret Identity {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue.png}} | ||
|- | |- | ||
| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. | | Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue.jpg}} [[Rogue]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue.jpg}} [[Rogue]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}} Last Stand {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}} | ! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}} Last Stand {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}} | ||
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | | Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_brave_warrior.jpg}} [[Brave Warrior]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_brave_warrior.jpg}} [[Brave Warrior]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
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! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters.png}} Close Quarters {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters.png}} | ! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters.png}} Close Quarters {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters.png}} | ||
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| Gains attack bonus when attacking an adjacent field. | | Gains attack bonus when attacking an adjacent field. | ||
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| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_conscript.jpg}} [[Conscript]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_conscript.jpg}} [[Conscript]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment.png}} Rapid Deployment {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment.png}} | ! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment.png}} Rapid Deployment {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment.png}} | ||
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| Starts the battle in a random field on the map. Acts before any other unit. | | Starts the battle in a random field on the map. Acts before any other unit. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_paratrooper.jpg}} [[Paratrooper]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_paratrooper.jpg}} [[Paratrooper]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty.png}} Call of Duty {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty.png}} | ! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty.png}} Call of Duty {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty.png}} | ||
|- | |- | ||
| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. | | Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_BronzeAge_champion.jpg}} [[Champion]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_BronzeAge_champion.jpg}} [[Champion]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact.png}} Contact! {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact.png}} | ! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact.png}} Contact! {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact.png}} | ||
|- | |- | ||
| Always retaliates against attacks. | | Always retaliates against attacks. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}} [[MG Team]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_automatic_rifleman.jpg}} [[MG Team]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying.png}} Flying {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying.png}} | ! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying.png}} Flying {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying.png}} | ||
|- | |- | ||
| Cannot be attacked by artillery units. Ignores terrain when moving. | | Cannot be attacked by artillery units. Ignores terrain when moving. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter.jpg}} [[Attack Helicopter]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter.jpg}} [[Attack Helicopter]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor.png}} Reactive Armor {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor.png}} | ! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor.png}} Reactive Armor {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor.png}} | ||
|- | |- | ||
| Cannot take more than X damage per attack. | | Cannot take more than X damage per attack. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_assault_tank.jpg}} [[Assault Tank]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_assault_tank.jpg}} [[Assault Tank]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv.png}} MIRV {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv.png}} | ! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv.png}} MIRV {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv.png}} | ||
|- | |- | ||
| Hits targeted unit and 1-3 additional units in range. | | Hits targeted unit and 1-3 additional units in range. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}} [[Missile Artillery]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}} [[Missile Artillery]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot.png}} One-Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot.png}} | ! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot.png}} One-Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot.png}} | ||
|- | |- | ||
| Is removed from battle after attacking. Dies when battle is lost. | | Is removed from battle after attacking. Dies when battle is lost. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}} [[Missile Artillery]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}} [[Missile Artillery]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat.png}} Heat {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat.png}} | ! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat.png}} Heat {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat.png}} | ||
|- | |- | ||
| Reduces attack value of target. | | Reduces attack value of target. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mobile_microwave_gun.jpg}} [[Microwave Blaster]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mobile_microwave_gun.jpg}} [[Microwave Blaster]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale.png}} Morale {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale.png}} | ! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale.png}} Morale {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale.png}} | ||
|- | |- | ||
| All friendly units start a battle with 1 point of armor. Does not stack. | | All friendly units start a battle with 1 point of armor. Does not stack. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer.jpg}} [[Military Drummer]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer.jpg}} [[Military Drummer]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally.png}} Rally {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally.png}} | ! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally.png}} Rally {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally.png}} | ||
|- | |- | ||
| All friendly units start a battle with +X attack and defense bonus. Does not stack. | | All friendly units start a battle with +X attack and defense bonus. Does not stack. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer.jpg}} [[Military Drummer]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer.jpg}} [[Military Drummer]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field.png}} Force Field {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field.png}} | ! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field.png}} Force Field {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field.png}} | ||
|- | |- | ||
| Absorbs damage points by X, up to a minimum of 1 damage point. | | Absorbs damage points by X, up to a minimum of 1 damage point. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank.jpg}} [[Hover Tank]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank.jpg}} [[Hover Tank]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}} Recharge {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}} | ! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}} Recharge {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}} | ||
|- | |- | ||
| Fires every other turn only. | | Fires every other turn only. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}} [[Rail Gun]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}} [[Rail Gun]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}} Power Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}} | ! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}} Power Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}} | ||
|- | |- | ||
| Ignores most defensive skills and terrain. | | Ignores most defensive skills and terrain. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}} [[Rail Gun]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}} [[Rail Gun]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath.png}} Dragon Breath {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath.png}} | ! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath.png}} Dragon Breath {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath.png}} | ||
|- | |- | ||
| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation | | Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_dragon_drone.jpg}} [[Dragon Drone]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_dragon_drone.jpg}} [[Dragon Drone]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar.png}} Mortar {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar.png}} | ! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar.png}} Mortar {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar.png}} | ||
|- | |- | ||
| Its shots also cause 50% damage to the units within a X tile(s) range around the unit. | | Its shots also cause 50% damage to the units within a X tile(s) range around the unit. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_turturret.jpg}} [[Turturret]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_turturret.jpg}} [[Turturret]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison.png}} Poison {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison.png}} | ! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison.png}} Poison {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison.png}} | ||
|- | |- | ||
| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. | | X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_manta.jpg}} [[Manta]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_manta.jpg}} [[Manta]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy.png}} Frenzy {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy.png}} | ! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy.png}} Frenzy {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy.png}} | ||
|- | |- | ||
| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. | | Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_octopod.jpg}} [[Octopod]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_octopod.jpg}} [[Octopod]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm.png}} Swarm {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm.png}} | ! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm.png}} Swarm {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm.png}} | ||
|- | |- | ||
| Units with Swarm get a X bonus in defence when they are adjacent to other units with Swarm. Defence bonus stacks. | | Units with Swarm get a X bonus in defence when they are adjacent to other units with Swarm. Defence bonus stacks. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_gliders.jpg}} [[Gliders]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_gliders.jpg}} [[Gliders]] | ||
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|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage.png}} Keen Eye {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage.png}} | ! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage.png}} Keen Eye {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage.png}} | ||
|- | |- | ||
| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. | | Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden.jpg}} [[Steel Warden]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden.jpg}} [[Steel Warden]] |
Revision as of 10:13, 12 Ocak 2021
Chivalry |
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Gains bonus to attack and defense when it is the only unit with chivalry in your army. |
Units having this skill:
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Dug in |
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Gains defense bonus if attacker is more than 2 spaces away. |
Units having this skill:
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Stealth |
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This unit can hide against ranged attacks in this terrain. |
Units having this skill:
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Blast |
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Gains attack bonus for each field closer to the target. Ignores stealth. |
Units having this skill:
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Secret Identity |
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Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. |
Units having this skill:
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Last Stand |
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Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Units having this skill:
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Close Quarters |
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Gains attack bonus when attacking an adjacent field. |
Units having this skill:
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Rapid Deployment |
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Starts the battle in a random field on the map. Acts before any other unit. |
Units having this skill:
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Call of Duty |
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Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. |
Units having this skill:
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Contact! |
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Always retaliates against attacks. |
Units having this skill:
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Flying |
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Cannot be attacked by artillery units. Ignores terrain when moving. |
Units having this skill:
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Reactive Armor |
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Cannot take more than X damage per attack. |
Units having this skill:
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MIRV |
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Hits targeted unit and 1-3 additional units in range. |
Units having this skill:
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One-Shot |
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Is removed from battle after attacking. Dies when battle is lost. |
Units having this skill:
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Heat |
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Reduces attack value of target. |
Units having this skill:
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Morale |
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All friendly units start a battle with 1 point of armor. Does not stack. |
Units having this skill:
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Rally |
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All friendly units start a battle with +X attack and defense bonus. Does not stack. |
Units having this skill:
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Force Field |
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Absorbs damage points by X, up to a minimum of 1 damage point. |
Units having this skill:
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Recharge |
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Fires every other turn only. |
Units having this skill:
|
Power Shot |
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Ignores most defensive skills and terrain. |
Units having this skill:
|
Dragon Breath |
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Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation |
Units having this skill:
|
Mortar |
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Its shots also cause 50% damage to the units within a X tile(s) range around the unit. |
Units having this skill:
|
Poison |
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X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. |
Units having this skill:
|
Frenzy |
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Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. |
Units having this skill:
|
Swarm |
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Units with Swarm get a X bonus in defence when they are adjacent to other units with Swarm. Defence bonus stacks. |
Units having this skill:
|
Keen Eye |
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Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. |
Units having this skill:
|