Ancient Egypt Cultural Settlement: Difference between revisions
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== Ancient Egypt Buildings == | == Ancient Egypt Buildings == | ||
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During your time helping Nefertiti in the Ancient Egyptian village, you will use advancements to unlock various residential, cultural goods production and diplomacy buildings.Please note the building costs scale with your own era, so the ones below are based on the Bronze Age costs: Below, you can see what building you can build at what time: | During your time helping Nefertiti in the Ancient Egyptian village, you will use advancements to unlock various residential, cultural goods production and diplomacy buildings. Please note the building costs scale with your own era, so the ones below are based on the Bronze Age costs: Below, you can see what building you can build at what time: | ||
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Revision as of 13:45, 14 March 2020
Help her establish a city on the banks of the Nile and defend it from her enemies
Ancient Egypt
Your goal with Ancient Egypt is to help Queen Nefertiti to grow a humble town into a bustling metropolis worthy of the gods! Much like with the Vikings, and Feudal Japan, your job is to gather resources and build up a city outpost, using cultural goods along the way. However, Cultural Settlements Ancient Egypt comes with some significant twists! The gods are displeased with the heretical neighboring cities, and have tasked you to show your faith by defeating them in combat.
Ancient Egypt Goods and Resources
For Ancient Egypt, you will need to gather new goods to progress, and you will also have new resources available to help you on your way: If you collected enough resources, you're either able to unlock new buildings for the Ancient Egypt Settlements or expansions.
Ancient Egyptians
|
These are the equivalent to population in your main city. You need them to build certain buildings. |
Diplomacy
|
Shows the amount of trust you have gained among the Egyptians. This is needed to unlock new buildings from this culture. |
Deben Coins
|
Deben is used to produce Troops and can be collected from residential buildings as well as some Diplomacy buildings. You start each Egyptian Settlement with 8000 Deben Coins. |
Loot
|
Loot is used to produce Cultural Goods and can be won, when you complete a battle from the great pyramid. |
Barley |
Egyptians good, that is produced by a Grain Farm |
Pottery |
Egyptians good, that is produced by a Pottery |
Flowers |
Egyptians good, that is produced by a Flower Farm |
Sacrificial Offering |
Egyptians good, that is produced by a Place of Prayer |
Daily Bonus
With the introduction of the new Ancient Egypt Cultural Settlement, we also introduced a cultural cost to roads in Egypt. With that, we also changed the amount of Cultural Currency at the start of the Settlement and a daily collection from your Embassy.
Siege Camp
Unlocking the Siege Camp is simple, just finish the first 3 quests in the Ancient Egyptian settlement, and you'll then be able to access the Siege Camp by clicking on the Pyramid in the outskirts of your city.
Ancient Egypt Buildings
During your time helping Nefertiti in the Ancient Egyptian village, you will use advancements to unlock various residential, cultural goods production and diplomacy buildings. Please note the building costs scale with your own era, so the ones below are based on the Bronze Age costs: Below, you can see what building you can build at what time:
Building | Cost | Product | Unlocked with |
Simple Clay Hut |
40 50 Street 2x2 |
24 29 in 4h |
Unlocked at start of settlement |
Multistory Clay House |
77 96 Street 3x2 |
51 73 in 8h |
Unlocked with the 3rd advancement |
Residential Block |
234 293 Street 3x5 |
202 587 in 1d |
Unlocked with the 8th advancement |
Luxury Estate |
288 360 Street 4x4 |
246 248 in 8h |
Unlocked with the 12th advancement |
Cultural Goods Building
Building | Cost | Product and Cost | Unlocked with |
Grain Farm |
270 360 48 3x4 |
Barley The cost is as follows: |
Unlocked at the start of the settlement |
Pottery |
270 360 48 4x3 |
Pottery The cost is as follows: |
Unlocked with the 2nd advancement |
Flower Farm |
338 450 36 3x5 |
Flowers The cost is as follows: |
Unlocked with the 6th advancement |
Place of Prayer |
338 450 36 3x5 |
[[Sacrificial Offering The cost is as follows: |
Unlocked with the 10th advancement |
Diplomacy
Building | Cost | Product | Unlocked with |
Pottet plant |
5 7 1x1 |
7 | Unlocked at the start of the settlement |
Divine Statue |
30 42 39 3x2 |
39 54 in 1h |
Unlocked with 1st advancement |
Cultivated Palms (North) |
15 21 1x2 |
26 |
Unlocked with 4th advancement |
Cultivated Palms (East) |
15 21 2x1 |
26 |
Unlocked with 4th advancement |
Water Garden |
68 95 61 3x3 |
117 91 in 1h |
Unlocked with 5st advancement |
Decorated Palm Garden (East) |
30 42 3x1 |
55 |
Unlocked with 7th advancement |
Decorated Palm Garden (North) |
30 42 1x3 |
55 |
Unlocked with 7th advancement |
Procession |
240 336 162 6x4 |
437 465 in 1h |
Unlocked with 11th advancement |
Oasis |
113 158 Street 3x3 |
223 |
Unlocked with 12th advancement |
Pyramid |
450 630 242 6x6 |
890 1029 in 1h |
Unlocked with 13th advancement |
Impediments
As always, Impediments will restrict your building area making each settlement a puzzle! Buildings must be placed around impediments, as these can't be moved or removed. With each instance of a new Settlement the impediments will be rearranged, adding an extra layer of difficulty to organizing the settlement. However, we've got something new for Ancient Egypt! Impediments can now be removed from your settlement, using Pickaxes. Pickaxes can be found by completing the Ancient Egyptian questline, or purchased by using Diamonds. Once you have a pickaxe, open build mode, and click on the impediment you want to remove, then select if you want to use Diamonds for the removal, or one from your stock acquired from quests. Be careful, though, there are a limited number of pickaxes available both for purchase, and free in the questline.
Ancient Egyptian Expansions
# | Cultural Goods | Diamonds | |||
---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 500 |
2 | 5 | 1 | 1 | 1 | 500 |
3 | 12 | 1 | 1 | 1 | 500 |
4 | 17 | 1 | 1 | 1 | 500 |
5 | 24 | 1 | 1 | 1 | 500 |
6 | 31 | 5 | 1 | 1 | |
7 | 38 | 12 | 1 | 1 | |
8 | 41 | 17 | 1 | 1 | |
9 | 44 | 24 | 5 | 1 | |
10 | 48 | 31 | 12 | 1 | |
11 | 51 | 38 | 17 | 1 | |
12 | 54 | 41 | 24 | 5 | |
13 | 57 | 44 | 31 | 12 | |
14 | 61 | 48 | 38 | 17 | |
15 | 64 | 51 | 41 | 24 | |
16 | 67 | 54 | 44 | 31 | |
17 | 71 | 57 | 48 | 38 | |
18 | 74 | 61 | 51 | 41 | |
19 | 77 | 64 | 54 | 44 | |
20 | 81 | 67 | 57 | 48 |
Rewards
Royal Bathhouse and Ancient Obelisk
For the Ancient Egypt Settlement, you will receive Lvl. 1 Royal Bathhouse the first time you complete the settlement. Upgrade kits can then be won on some of the subsequent completions of the settlement. Additionally, you can win fragments for the Ancient Obelisk. The number of fragments you will win is based on how quickly you complete the settlement!
Royal Bathhouse | Ancient Obelisk |
Once the quest line of Nefertiti is completed, the village will completely trust you as their --- and the settlement is complete. In the table below you will find the rewards listed for each playthrough of the Ancient Egypt settlement:
1st playthrough | Royal Bathhouse - Lv. 1 |
2nd playthrough | Euclid of Alexandria + Free Slot |
3rd playthrough | Royal Bathhouse - Lv. 2 |
4th playthrough | Royal Bathhouse - Lv. 3 |
5th playthrough | Mentuhotep |
6th playthrough | Royal Bathhouse - Lv. 4 |
7th playthrough | Hemetre + Free Slot |
8th playthrough | Royal Bathhouse - Lv. 5 |
9th playthrough | Maatkare Mutemhat |
10th playthrough | Royal Bathhouse - Lv. 6 |
11th onwards | 60 Forge Points |
Ancient Egypt Emissaries
There are 4 Emissaries in total available in the Ancient Egypt Cultural Settlement.
Euclid of Alexandria | Mentuhotep | Hemetre | Maatkare Mutemhat |
1 Forge Point | Supplies (scales with age) | 3 Goods (from your age) | 2 Units (from your age) |