Champion: Difference between revisions
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| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_SpaceAgeTitan_champion-f23c155bc.jpg}}<br />Space Age Titan | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_SpaceAgeTitan_champion-f23c155bc.jpg}}<br />Space Age Titan | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | 27,000 | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | 1,200 | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | 1,200 | ||
| style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | 1,800 | | style="background-color:#255a3e;border-color:#457b41;color:#e9f6a1;text-align:center;" | 1,800 |
Revision as of 09:52, 19 July 2023
Properties | |
Can be trained in: | Champion's Retreat |
Training costs: | No costs |
Training time: | 1d Guild Recruitment Boost decreases the training time |
Healing time: | 2h 24m per Hitpoint |
Skills | |
Chivalry |
Gains bonus to attack and defense when it is the only unit with chivalry in your army. |
Call of Duty |
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Bronze Age |
Fast Unit | 200 | 8 | 5 | 1 | 22 | +3 | +3 |
Iron Age |
Fast Unit | 300 | 9 | 8 | 1 | 22 | +4 | +4 |
Early Middle Ages |
Fast Unit | 450 | 12 | 13 | 1 | 22 | +5 | +5 |
High Middle Ages |
Fast Unit | 700 | 19 | 17 | 1 | 24 | +6 | +6 |
Late Middle Ages |
Fast Unit | 1,000 | 25 | 25 | 1 | 24 | +7 | +7 |
Colonial Age |
Fast Unit | 1,500 | 28 | 40 | 1 | 24 | +10 | +10 |
Industrial Age |
Fast Unit | 2,300 | 40 | 40 | 1 | 24 | +15 | +15 |
Progressive Era |
Fast Unit | 3,400 | 45 | 50 | 9 | 26 | +25 | +25 +15 |
Modern Era |
Fast Unit | 5,200 | 60 | 60 | 9 | 24 | +10 +30 |
+10 +30 +10 |
Postmodern Era |
Heavy Unit | 8,000 | 75 | 65 | 10 | 28 | +40 +40 |
+40 +40 +25 |
Contemporary Era |
Heavy Unit | 10,000 | 105 | 125 | 10 | 22 | +35 +70 +30 |
+35 +70 |
Tomorrow Era |
Heavy Unit | 12,000 | 140 | 130 | 10 | 22 | +50 +90 +40 |
+50 +90 +50 |
The Future |
Heavy Unit | 14,000 | 160 | 145 | 10 | 22 | +60 +100 +50 |
+60 +100 +60 |
Arctic Future |
Heavy Unit | 15,000 | 180 | 160 | 10 | 22 | +70 +100 +60 |
+70 +100 +70 |
Oceanic Future |
Heavy Unit | 16,000 | 190 | 160 | 10 | 22 | +70 +100 +60 |
+70 +100 +70 |
Virtual Future |
Heavy Unit | 17,000 | 240 | 210 | 10 | 22 | +120 +150 +80 |
+120 +150 +90 |
Space Age Mars |
Heavy Unit | 20,000 | 400 | 600 | 10 | 22 | +200 +250 +100 |
+200 +250 +100 |
Space Age Asteroid Belt |
Heavy Unit | 21,000 | 600 | 900 | 2 | 20 | +300 +350 +150 |
+300 +350 +150 |
Space Age Venus |
Heavy Unit | 22,000 | 800 | 1,200 | 2 | 20 | +400 +450 +200 |
+400 +450 +200 |
Space Age Jupiter Moon |
Heavy Unit | 23,000 | 1,000 | 1,500 | 2 | 20 | +500 +550 +250 |
+500 +550 +250 |
Space Age Titan |
Heavy Unit | 27,000 | 1,200 | 1,800 | 2 | 20 | +600 +600 +300 |
+600 +600 +300 |