Barbarian Slinger: Difference between revisions

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| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-657f01ba5.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
|}
|}
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! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian_slinger-c7e7143b5.jpg}}<br />Early Middle Ages
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian_slinger-c7e7143b5.jpg}}<br />Early Middle Ages
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} Ranged Unit
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Ranged Unit
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 280
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 280
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 5
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 5
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +3
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3
|}
|}

Revision as of 12:11, 8 Haziran 2022

armyuniticons_90x90_barbarian_slinger-ee6f66cf8.jpg
Properties
Can be trained in:
military-f78f239f6.png
cannot be trained
Training costs:
icon_construction_reduction-df2ba2025.png
No costs
Training time: cannot be trained
Healing time:
time-acd387ad4.png
24m per Hitpoint
Skills
last_stand-9ee1e775d.png

Last Stand
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.


Age Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_barbarian_slinger-c7e7143b5.jpg

Early Middle Ages
short_ranged-39a9cb259.png
Ranged Unit
280 6 3 5 14
heavy_melee-a77a87477.png
+3
rocks-47b91dbfb.png
+3
heavy_melee-a77a87477.png
+3
rocks-47b91dbfb.png
+3