Barbarian Slinger: Difference between revisions
Jump to navigation
No edit summary |
FoEUpdater (talk | contribs) No edit summary |
||
(12 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | |||
{| | |||
|- | |- | ||
| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian_slinger-f91935747.jpg}} | ||
|- | |||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | |||
|- | |- | ||
| style="color: black; background-color: | | style="width: 30%;" | '''Can be trained in:''' | ||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="width: 30%;" | '''Training costs:''' | ||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="width: 30%;" | '''Training time:''' | ||
|- | | style="width: 70%;" | cannot be trained | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="width: 30%;" | '''Healing time:''' | ||
|- | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
| style="width: 30%;"| | |- | ||
| style="width: 70%;"| | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
|- | |- | ||
| style=" | |- | ||
| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]] | ||
| | | Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | ||
| style=" | |} | ||
{| style="margin: auto;" | |||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Age | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
| style="color: | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="text-align: center;" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian_slinger-00715ee8d.jpg}}<br />Early Middle Ages | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Ranged Unit | |||
| style="color: | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 280 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6 | |||
| style=" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 3 | ||
| style=" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 5 | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3 | |||
| style=" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +3 | ||
| style=" | |||
| style=" | |||
| style=" | |||
|} | |} |
Latest revision as of 12:57, 29 March 2023
Properties | |
Can be trained in: | cannot be trained |
Training costs: | No costs |
Training time: | cannot be trained |
Healing time: | 24m per Hitpoint |
Skills | |
Last Stand |
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Early Middle Ages |
Ranged Unit | 280 | 6 | 3 | 5 | 14 | +3 +3 |
+3 +3 |