Champion: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_BronzeAge_champion-85d53b61d.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Champion's Retreat]] | ||
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| | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs | |||
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| style="width: 30%;"| | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1d<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Guild Recruitment Boost decreases the training time | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2h 24m per Hitpoint | ||
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| | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
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| style="width: 30%;"| | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}<br />[[Unit Skills#Chivalry|Chivalry]] | ||
| style="width: 70%;"| | | Gains bonus to attack and defense when it is the only unit with chivalry in your army. | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | ''' | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}<br />[[Unit Skills#Call of Duty|Call of Duty]] | ||
|- | | Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. | ||
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{| style="margin: auto;" | |||
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! style="text-align: center; font-weight: bold;" | Age | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized | |||
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Latest revision as of 10:13, 8 October 2024
![]() | |
Properties | |
Can be trained in: | ![]() |
Training costs: | ![]() |
Training time: | ![]() ![]() |
Healing time: | ![]() |
Skills | |
![]() Chivalry |
Gains bonus to attack and defense when it is the only unit with chivalry in your army. |
![]() Call of Duty |
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. |
Age | Type | ![]() |
![]() |
![]() |
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![]() Bonus |
![]() Bonus |
---|---|---|---|---|---|---|---|---|
![]() Bronze Age |
![]() |
200 | 8 | 5 | 1 | 22 | ![]() |
![]() |
![]() Iron Age |
![]() |
300 | 9 | 8 | 1 | 22 | ![]() |
![]() |
![]() Early Middle Ages |
![]() |
450 | 12 | 13 | 1 | 22 | ![]() |
![]() |
![]() High Middle Ages |
![]() |
700 | 19 | 17 | 1 | 24 | ![]() |
![]() |
![]() Late Middle Ages |
![]() |
1,000 | 25 | 25 | 1 | 24 | ![]() |
![]() |
![]() Colonial Age |
![]() |
1,500 | 28 | 40 | 1 | 24 | ![]() |
![]() |
![]() Industrial Age |
![]() |
2,300 | 40 | 40 | 1 | 24 | ![]() |
![]() |
![]() Progressive Era |
![]() |
3,400 | 45 | 50 | 9 | 26 | ![]() |
![]() ![]() |
![]() Modern Era |
![]() |
5,200 | 60 | 60 | 9 | 24 | ![]() ![]() |
![]() ![]() ![]() |
![]() Postmodern Era |
![]() |
8,000 | 75 | 65 | 10 | 28 | ![]() ![]() |
![]() ![]() ![]() |
![]() Contemporary Era |
![]() |
10,000 | 105 | 125 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() |
![]() Tomorrow Era |
![]() |
12,000 | 140 | 130 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() The Future |
![]() |
14,000 | 160 | 145 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Arctic Future |
![]() |
15,000 | 180 | 160 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Oceanic Future |
![]() |
16,000 | 190 | 160 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Virtual Future |
![]() |
17,000 | 240 | 210 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Mars |
![]() |
20,000 | 400 | 600 | 10 | 22 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Asteroid Belt |
![]() |
21,000 | 600 | 900 | 2 | 20 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Venus |
![]() |
22,000 | 800 | 1,200 | 2 | 20 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Jupiter Moon |
![]() |
23,000 | 1,000 | 1,500 | 2 | 20 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Titan |
![]() |
27,000 | 1,200 | 1,800 | 2 | 20 | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() Space Age Space Hub |
![]() |
31,000 | 1,400 | 2,100 | 2 | 20 | ![]() ![]() ![]() |
![]() ![]() ![]() |