Rail Gun: Difference between revisions
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| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Unit Skills|Recharge]] | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Unit Skills#Recharge|Recharge]] | ||
| Fires every other turn only. | | Fires every other turn only. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Unit Skills|Power Shot]] | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Unit Skills#Power Shot|Power Shot]] | ||
| Ignores most defensive skills and terrain. | | Ignores most defensive skills and terrain. | ||
|} | |} | ||
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<span style="display:none"> | <span style="display:none"> | ||
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[[DefenseBonusValue3::+40]] | [[DefenseBonusValue3::+40]] | ||
</span> | </span> | ||
{| style="margin: auto;" | |||
|- | |||
! style="text-align: center; font-weight: bold;" | Age | |||
! style="text-align: center; font-weight: bold;" | Type | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />The Future | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/long_ranged.png}} Artillery Unit | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9,720 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 140 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/hills.png}} +50 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/plain.png}} +40 | |||
|} |
Revision as of 14:16, 27 March 2019
Properties | |
Can be trained in: | Rail Gun Range |
Training costs: | 6,000 |
Training time: | 4h Guild Recruitment Boost decreases the training time |
Healing time: | 24m per Hitpoint |
Skills | |
Recharge |
Fires every other turn only. |
Power Shot |
Ignores most defensive skills and terrain. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
The Future |
Artillery Unit | 9,720 | 160 | 140 | 20 | 6 | +80 +120 +50 |
+80 +120 +40 |