Mounted Brave: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} can not be trained | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | can not be trained | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | can not be healed | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
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| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills|Last Stand]] | ||
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | |||
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{| style="margin: auto;" | |||
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| style=" | ! style="text-align: center; font-weight: bold;" | Age | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mounted_brave.jpg}}<br />Industrial Age | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 680 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 14 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 4 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 22 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +6 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +8 | |||
|} | |} | ||
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<span style="display:none"> | |||
[[Category:Industrial Age Units]] | |||
[[Age::Industrial Age]] | |||
[[Type::Ranged Unit]] | |||
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png]] | |||
[[Attack::16]] | |||
[[Defense::14]] | |||
[[Range::4]] | |||
[[Movement::22]] | |||
[[AgeBackgroundColor::561918]] | |||
[[AgeBorderColor::ffafaf]] | |||
[[AgeFontColor::ffafaf]] | |||
[[Points::680]] | |||
[[Name::Mounted Brave]] | |||
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave.jpg]] | |||
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]] | |||
[[SkillName1::Last Stand]] | |||
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+8]] | |||
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]] | |||
[[AttackBonusValue2::+6]] | |||
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+8]] | |||
</span> |
Revision as of 10:34, 18 February 2019
Properties | |
Can be trained in: | can not be trained |
Training costs: | No costs |
Training time: | can not be trained |
Healing time: | can not be healed |
Skills | |
Last Stand |
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industrial Age |
Ranged Unit | 680 | 16 | 14 | 4 | 22 | +8 +6 |
+8 |