Brave Warrior: Difference between revisions
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{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_brave_warrior.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_brave_warrior-8456e8b91.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
|- | |- | ||
| style="width: 30%;" | '''Can be trained in:''' | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} cannot be trained | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained | ||
|- | |- | ||
| style="width: 30%;" | '''Training costs:''' | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs | ||
|- | |- | ||
| style="width: 30%;" | '''Training time:''' | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 70%;" | cannot be trained | | style="width: 70%;" | cannot be trained | ||
|- | |- | ||
| style="width: 30%;" | '''Healing time:''' | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;" | | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills#Last Stand|Last Stand]] | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}<br />[[Unit Skills#Last Stand|Last Stand]] | ||
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | | Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | ||
|} | |} | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Age | ! style="text-align: center; font-weight: bold;" | Age | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_brave_warrior.jpg}}<br />Industrial Age | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_brave_warrior-172aa239f.jpg}}<br />Industrial Age | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} Light Unit | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Light Unit | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 900 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 900 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 20 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 20 | ||
Line 70: | Line 45: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast.png}} +8 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +8 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast.png}} +8<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/forest.png}} +6 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +8<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +6 | ||
|} | |} |
Latest revision as of 12:56, 29 March 2023
Properties | |
Can be trained in: | cannot be trained |
Training costs: | No costs |
Training time: | cannot be trained |
Healing time: | 24m per Hitpoint |
Skills | |
Last Stand |
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industrial Age |
Light Unit | 900 | 20 | 24 | 1 | 16 | +8 | +8 +6 |