Sun Temple - Lv. 3: Difference between revisions

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* Base Production is doubled when motivated. Can be plundered when not motivated
* Base Production is doubled when motivated. Can be plundered when not motivated
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-7fc4bb74f.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-ef9f7422e.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit

Revision as of 14:05, 17 August 2022

R_SS_MultiAge_CulturalBuilding7c-404b2d33d.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit-ef9f7422e.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit-b3ed86b94.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building-7dc615526.png
    Store Building Kit
  • reward_icon_upgrade_kit_sun_temple-ab518772e.png
    Sun Temple Upgrade Kit upgrades this building to Sun Temple - Lv. 4
Type:
residential-50ae9bf59.png
Residential Buildings
Street:
street-02b2ff628.png
1x1
Size:
size-5ae5e0c1b.png
4x3
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2h 4,050 5 - 8
8h 5,060 6 - 10
1d 6,080 7 - 12


Age Provides Produces
rank-57652d887.png
def_boost_attacker-dc9c5b559.png
money-ecd40aa19.png
strategy_points-d9d1373db.png
supplies-660dd9d0f.png
random_good_of_age-590f80efc.png
1d if motivated
Bronze Age 60 +12% 700 3 700 10
Iron Age 96 +12% 1,700 3 1,700 10
Early Middle Ages 240 +12% 2,900 3 2,900 10
High Middle Ages 480 +12% 4,000 3 4,000 10
Late Middle Ages 720 +12% 5,300 3 5,300 10
Colonial Age 1,200 +12% 8,100 3 6,800 10
Industrial Age 2,400 +12% 10,100 3 8,200 10
Progressive Era 3,600 +12% 12,300 3 9,700 10
Modern Era 6,000 +12% 15,300 3 11,200 10
Postmodern Era 9,600 +12% 19,200 3 12,800 10
Contemporary Era 14,400 +12% 25,000 3 14,400 10
Tomorrow Era 24,000 +12% 28,900 3 16,100 10
The Future 38,400 +12% 33,200 3 17,700 10
Arctic Future 57,600 +12% 37,700 3 19,400 10
Oceanic Future 72,000 +12% 42,500 3 21,300 10
Virtual Future 96,000 +12% 47,600 3 23,000 10
Space Age Mars 156,000 +12% 79,500 3 37,300 10
Space Age Asteroid Belt 216,000 +12% 88,100 3 40,000 10
Space Age Venus 252,000 +12% 97,100 3 42,900 10
Space Age Jupiter Moon 288,000 +12% 106,600 3 45,700 10
goods-49dc375be.png

Produces an amount of one good from the building's era (for yourself)

def_boost_attacker-dc9c5b559.png

Defense for Attacking Army