Shinto Temple - Lv. 4: Difference between revisions

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* Base Production is doubled when motivated. Can be plundered when not motivated
* Base Production is doubled when motivated. Can be plundered when not motivated
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-7fc4bb74f.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_renovation_kit-ef9f7422e.png}} Renovation Kit needed to upgrade to current Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit

Revision as of 14:04, 17 August 2022

R_SS_MultiAge_CulturalBuilding3d-177f5922a.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit-ef9f7422e.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit-b3ed86b94.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building-7dc615526.png
    Store Building Kit
  • reward_icon_upgrade_kit_shinto_temple-8b7cee8e4.png
    Shinto Temple Upgrade upgrades this building to Shinto Temple - Lv. 5
Type:
residential-50ae9bf59.png
Residential Buildings
Street:
street-02b2ff628.png
1x1
Size:
size-5ae5e0c1b.png
3x4
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2h 5,400 7 - 11
8h 6,750 8 - 14
1d 8,100 10 - 16


Age Provides Produces
rank-57652d887.png
supply_production-660dd9d0f.png
money-ecd40aa19.png
supplies-660dd9d0f.png
random_good_of_age-590f80efc.png
strategy_points-d9d1373db.png
1d if motivated
Bronze Age 60 +10% 800 800 20 4
Iron Age 96 +10% 1,800 1,800 20 4
Early Middle Ages 240 +10% 3,100 3,100 20 4
High Middle Ages 480 +10% 4,300 4,300 20 4
Late Middle Ages 720 +10% 5,700 5,700 20 4
Colonial Age 1,200 +10% 8,600 7,200 20 4
Industrial Age 2,400 +10% 10,700 8,700 20 4
Progressive Era 3,600 +10% 13,000 10,300 20 4
Modern Era 6,000 +10% 16,200 11,900 20 4
Postmodern Era 9,600 +10% 20,400 13,600 20 4
Contemporary Era 14,400 +10% 26,600 15,300 20 4
Tomorrow Era 24,000 +10% 30,800 17,100 20 4
The Future 38,400 +10% 35,300 18,800 20 4
Arctic Future 57,600 +10% 40,100 20,700 20 4
Oceanic Future 72,000 +10% 45,200 22,600 20 4
Virtual Future 96,000 +10% 50,600 24,500 20 4
Space Age Mars 156,000 +10% 84,500 39,600 20 4
Space Age Asteroid Belt 216,000 +10% 93,600 42,500 20 4
Space Age Venus 252,000 +10% 103,200 45,600 20 4
Space Age Jupiter Moon 288,000 +10% 113,200 48,500 20 4
goods-49dc375be.png

Produces an amount of one good from the building's era (for yourself)

supply_production-660dd9d0f.png

Supply Collection