Rogue: Difference between revisions
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| style="text-align: center;" colspan="2" | [[File:Rogue.png|link=Secret Identity]] [[Secret Identity]] | | style="text-align: center;" colspan="2" | [[File:Rogue.png|link=Secret Identity]] [[Secret Identity]] |
Revision as of 08:55, 20 September 2016
Rogue | |
The Rogue is a special light military unit initially released during the 2013 Easter Event. This unit can transform into any of its living allies when it is hit. It will then copy all of the stats from that unit (and lose it's secret identity). If there are only units with this bonus remaining or no other living allies when it is hit, it will die immediately, so technically, it should not have a 1 for defense. The Rogue ignores first damage. Rogues will always move last in any round of all battles. | |
Properties | |
Age: | All Ages |
Type: | Light Unit |
Attack: | 100 |
Defense: | 1 |
Range: | 1 |
Movement: | 14 |
Bonuses | |
Attack: | none |
Defense: | none |
Abilities | |
Secret Identity | |
Other Info | |
Battle Points: | 200 |
Requirements: | Rogue Hideout |
Training Costs: | none |
Training Time: | 24:00:00 hours |
Healing Time: | 144 mins/hitpoint |