Reactive Armor: Difference between revisions

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| style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Army.png|40px]] '''Units'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Army.png|40px]] '''Units'''
|-
|-
| style="text-align: center;" |[[File:Carro_Assalto.jpg|45px|link=Assault Tank]] [[File:Carro_Combate_Flutuante.jpg|45px|link=Hover Tank]] [[File:Fortaleza_Combate.jpg|45px|link=Battle Fortress]] [[File:Armyuniticons_90x90_crab_mech.jpg|45px|link=C.R.A.B. Mech]]
| style="text-align: center;" |[[File:Carro_Assalto.jpg|45px|link=Assault Tank]] [[File:Fortaleza_Combate.jpg|45px|link=Battle Fortress]] [[File:Armyuniticons_90x90_crab_mech.jpg|45px|link=C.R.A.B. Mech]]  
|}
|}

Revision as of 17:30, 9 July 2018

Reactive armor.png Reactive Armor
Cannot take more than 4 damage per attack.
Army.png Units
Carro Assalto.jpg Fortaleza Combate.jpg Armyuniticons 90x90 crab mech.jpg