Pole House: Difference between revisions

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| style="color:white; background-color:#4e8144;" | Early Middle Age
| style="color:white; background-color:#4e8144;" | Early Middle Ages
| 720
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| 7
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| style="color:white; background-color:#2f8e8e;" | High Middle Age
| style="color:white; background-color:#2f8e8e;" | High Middle Ages
| 800
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| style="color:white; background-color:#7f4285;" | Late Middle Age
| style="color:white; background-color:#7f4285;" | Late Middle Ages
| 900
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| style="color:white; background-color:#ce6404;" | Colonial  
| style="color:white; background-color:#ce6404;" | Colonial Age
| 1,060
| 1,060
| 7
| 7

Revision as of 21:43, 20 February 2017

PoleHouse1.png

- Coins are doubled and also produces medals when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin (and happiness does influence medal) output

Properties
Type: Residential Building
Size: Icon size.png 4x3
Obtainable From: Summer Event 2016
Age Icon happiness.png Icon population.png Icon coins.png
(per day)
Icon medal.png
(if motivated)
Ranking Points.png
Bronze Age 380 7 380 6 60
Iron Age 650 7 900 8 96
Early Middle Ages 720 7 1,500 10 240
High Middle Ages 800 7 2,100 12 480
Late Middle Ages 900 7 2,780 13 720
Colonial Age 1,060 7 4,230 16 1,200
Industrial Age 1,190 7 5,270 22 2,400
Progressive Era 1,310 7 6,390 30 3,600
Modern Era 1,400 7 8,270 43 6,000
Postmodern Era 1,460 7 10,000 60 9,600
Contemporary Era 1,690 7 12,500 86 14,400
Tomorrow 2,050 7 14,470 116 24,000
The Future 2,460 7 15,900 142 38,400
Arctic Future 2,870 7 18,060 172 57,600