Monster Ranch's Nightmare Box
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Properties
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- Renovation Kit needed to upgrade to current Era
- One Up Kit needed to upgrade by one Era
- Can be stored in inventory by Store Building Kit
- Can be motivated
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Construction Time:
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5s
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Size:
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2x1
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Introduced with:
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Events and Questlines
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Item Exchange Value:
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Time
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|
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2h
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950
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1 - 2
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8h
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1,180
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1 - 3
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1d
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1,420
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1 - 3
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Era
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Points
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Boosts
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Demands
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Happiness
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1d Production
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Bronze Age
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10
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3% 3% 4%
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83 Population
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-360
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Iron Age
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16
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3% 3% 4%
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178 Population
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-620
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Early Middle Ages
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40
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3% 3% 4%
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273 Population
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-690
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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High Middle Ages
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80
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3% 3% 4%
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383 Population
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-770
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Late Middle Ages
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120
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3% 3% 4%
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502 Population
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-860
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Colonial Age
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200
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3% 3% 4%
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634 Population
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-1,010
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Industrial Age
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400
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3% 3% 4%
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775 Population
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-1,140
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Progressive Era
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600
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3% 3% 4%
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925 Population
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-1,250
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Modern Era
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1,000
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4% 3% 4%
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1,084 Population
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-1,330
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Postmodern Era
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1,600
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4% 3% 4%
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1,249 Population
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-1,390
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Contemporary Era
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2,400
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4% 3% 4%
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1,423 Population
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-1,610
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Tomorrow Era
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4,000
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4% 3% 4%
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1,604 Population
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-1,960
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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The Future
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6,400
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4% 3% 4%
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1,794 Population
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-2,340
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Arctic Future
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9,600
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4% 3% 4%
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1,989 Population
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-2,730
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Oceanic Future
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12,000
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4% 3% 4%
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2,191 Population
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-3,150
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Virtual Future
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16,000
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4% 3% 4%
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2,400 Population
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-3,760
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Space Age Mars
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26,000
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5% 3% 4%
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3,798 Population
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-6,010
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Space Age Asteroid Belt
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36,000
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5% 3% 4%
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4,125 Population
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-6,530
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Space Age Venus
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42,000
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5% 3% 4%
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4,459 Population
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-7,060
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Space Age Jupiter Moon
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48,000
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5% 3% 4%
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4,802 Population
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-7,600
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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Space Age Titan
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52,000
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6% 4% 5%
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5,150 Population
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-8,150
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When motivated:
Random πͺ 75%: 1 Fragment of Store Building 25%: 5 Fragments of Store Building
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