Haunted House: Difference between revisions

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| 32
| 32
|-
|-
| style="color:white; background-color:#4e8144;" | Early Middle Age
| style="color:white; background-color:#4e8144;" | Early Middle Ages
| -170
| -170
| 1,800
| 1,800
| 80
| 80
|-
|-
| style="color:white; background-color:#2f8e8e;" | High Middle Age
| style="color:white; background-color:#2f8e8e;" | High Middle Ages
| -190
| -190
| 2,520
| 2,520
| 160
| 160
|-
|-
| style="color:white; background-color:#7f4285;" | Late Middle Age
| style="color:white; background-color:#7f4285;" | Late Middle Ages
| -210
| -210
| 3,330
| 3,330

Revision as of 21:31, 20 February 2017

Haunted House.png

- Coins are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin output

Properties
Type: Residential Building
Size: Icon size.png 2x2
Obtainable From: Halloween 2014


Age Icon happiness.png Icon coins.png
per day
Ranking Points.png
Bronze Age -90 550 20
Iron Age -160 1,080 32
Early Middle Ages -170 1,800 80
High Middle Ages -190 2,520 160
Late Middle Ages -210 3,330 240
Colonial Age -250 5,070 400
Industrial Age -280 6,320 800
Progressive Era -310 9,370 1,200
Modern Era -330 11,660 2,000
Postmodern Era -350 14,670 3,200
Contemporary Era -400 19,100 4,800
Tomorrow -500 22,220 8,000
The Future -600 25,550 12,800
Arctic Future -680 28,800 19,200