Field Gun: Difference between revisions

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| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Abilities'''
|-
|-
| style="text-align: center;" colspan="2" | [[File:Dug-in.png|link=]] +18
| style="text-align: center;" colspan="2" | [[File:Dug_in.png|link=]] +18 Dug-In
|-
|-
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Other Info'''
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Other Info'''

Revision as of 14:48, 6 July 2016

Field Gun
Arma Campanha.jpg

Field Guns represent the Colonial Age's artillery unit type. They are sequentially the last unlockable unit in the era's technology.

Properties
Age: Icon reward age.png Colonial Age
Type: Icon reward military unit long range.png Artillery Unit
Attack: Icon attack.png 14
Defense: Icon defense.png 6
Range: Icon range.png 15
Movement: Icon movement.png 8
Bonuses
Attack: +10 against Icon reward military unit heavy infantry.png

+6 on Hills.png

Defense: +10 against Icon reward military unit heavy infantry.png
Abilities
Dug in.png +18 Dug-In
Other Info
Battle Points: Icon rank.png 830
Requirements: Icon quest alchemie.png Field Artillery

Military small.png Field Gun Camp

Training Costs: 780 Icon supplies.png
Training Time: Icon time.png 4:00:00 hours
Healing Time: Icon time.png 24 mins/hit point