Costs of Unlocking Difficulties: Difference between revisions

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|  style="text-align: center; background-color:#8dc73f;" | 6 of each The Future Goods
|  style="text-align: center; background-color:#8dc73f;" | 6 of each The Future Goods
|  style="text-align: center; background-color:#8dc73f;" | 12 of each The Future Goods
|  style="text-align: center; background-color:#8dc73f;" | 12 of each The Future Goods
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Revision as of 00:42, 15 July 2016

The costs of unlocking Difficulties depend on the age and number of your guild members when the expedition beings. Each player in your guild will generate a cost based on their age. Your guild will need to pay the cumulative cost for all guild members in order to unlock the difficulty.

Player Era Difficulty II Costs Difficulty III Costs
Iron Age 2 of each Iron Age Goods 4 of each Iron Age Goods
Early Middle Ages 2 of each Iron Age Goods 4 of each Iron Age Goods
High Middle Ages 3 of each Early Middle Ages Goods 6 of each Early Middle Ages Goods
Late Middle Ages 4 of each High Middle Ages Goods 8 of each High Middle Ages Goods
Colonial Age 4 of each Late Middle Ages Goods 8 of each Late Middle Ages Goods
Industrial Age 5 of each Colonial Age Goods 10 of each Colonial Age Goods
Progressive Era 5 of each Industrial Age Goods 10 of each Industrial Age Goods
Modern Era 5 of each Progressive Era Goods 10 of each Progressive Era Goods
Postmodern Era 5 of each Modern Era Goods 10 of each Modern Era Goods
Contemporary Era 5 of each Postmodern Era Goods 10 of each Postmodern Era Goods
Tomorrow Era 6 of each Contemporary Era Goods 12 of each Contemporary Era Goods
The Future 6 of each Tomorrow Era Goods 12 of each Tomorrow Era Goods
Arctic Future 6 of each The Future Goods 12 of each The Future Goods