Blast: Difference between revisions

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{| style="width: 85%; margin: auto;"
{| style="width: 85%; margin: auto;"
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Blast'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Blast.png|link=]] '''Blast'''
|-
|-
| style="text-align: center;" |[[File:Blast.png|link=]]
| style="text-align: center;" |Gains increased damage output for each tile closer to the target and ignores Stealth.
Gains increased damage output for each tile closer to the target and ignores Stealth.
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Units'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Units'''

Revision as of 17:13, 6 July 2016

Blast.png Blast
Gains increased damage output for each tile closer to the target and ignores Stealth.
Units
Morteiro.jpg Viatura Arma Microondas.jpg Exoesqueleto Energizado.jpg