Animal Crossing - Lv. 2
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Properties
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- Base Production is doubled when motivated. Can be plundered when not motivated
- Renovation Kit needed to upgrade to current Era
- One Up Kit needed to upgrade by one Era
- Can be stored in inventory by Store Building Kit
- Animal Crossing Upgrade Kit upgrades this building to Animal Crossing - Lv. 3
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Type:
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Residential Buildings
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Street:
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1x1
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Size:
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6x3
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Introduced with:
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Events and Questlines
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Item Exchange Value:
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Time
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2h
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2,430
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3 - 5
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8h
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3,040
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3 - 6
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1d
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3,650
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4 - 8
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Age
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Provides
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Produces
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1d
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Bronze Age
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610
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137
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90
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900
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9
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Iron Age
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1,050
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295
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144
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2,200
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12
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Early Middle Ages
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1,160
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453
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360
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3,600
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15
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High Middle Ages
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1,290
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636
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720
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5,000
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17
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Late Middle Ages
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1,440
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834
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1,080
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6,700
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20
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Colonial Age
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1,700
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1,053
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1,800
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10,100
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24
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Industrial Age
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1,910
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1,287
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3,600
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12,600
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33
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Progressive Era
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2,100
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1,536
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5,400
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15,300
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45
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Modern Era
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2,250
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1,800
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9,000
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19,100
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65
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Postmodern Era
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2,340
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2,075
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14,400
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24,000
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90
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Contemporary Era
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2,720
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2,365
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21,600
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31,300
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129
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Tomorrow Era
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3,300
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2,665
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36,000
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36,200
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174
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The Future
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3,960
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2,980
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57,600
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41,500
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213
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Arctic Future
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4,610
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3,305
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86,400
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47,100
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258
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Oceanic Future
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5,320
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3,641
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108,000
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53,100
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296
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Virtual Future
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6,350
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3,987
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144,000
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59,500
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360
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Space Age Mars
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10,160
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6,310
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234,000
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99,400
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438
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Space Age Asteroid Belt
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11,040
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6,855
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324,000
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110,100
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515
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Space Age Venus
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11,930
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7,409
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378,000
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121,400
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592
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Space Age Jupiter Moon
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12,850
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7,978
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432,000
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133,200
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669
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Space Age Titan
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13,780
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8,558
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468,000
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145,700
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746
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Space Age Space Hub
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14,740
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9,153
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504,000
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158,700
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823
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