Ochre Yard

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Revision as of 10:05, 12 January 2021 by FoEUpdater (talk | contribs)
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D_SS_MultiAge_FallBonus20b.png
Properties
  • happiness.png
    Happiness is doubled while polished
  • reward_icon_renovation_kit.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building.png
    Store Building Kit
  • Additional production when placed next to other unique buildings of the same set
Type:
decoration.png
Decorations
Street: No street required
Size:
size.png
2x2
Set:
harvest_farm.png
Harvest Farm
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins.png
gemstones.png
2h 6,480 8 - 13
8h 8,100 10 - 16
1d 9,720 12 - 20


Age Provides
happiness.png
rank.png
supply_production.png
def_boost_attacker.png
1 x
harvest_farm.png
2 x
harvest_farm.png
Bronze Age 140 20 +12% +8%
Iron Age 220 32 +12% +8%
Early Middle Ages 270 80 +12% +8%
High Middle Ages 320 160 +12% +8%
Late Middle Ages 360 240 +12% +8%
Colonial Age 430 400 +12% +8%
Industrial Age 500 800 +12% +8%
Progressive Era 540 1,200 +12% +8%
Modern Era 580 2,000 +12% +8%
Postmodern Era 610 3,200 +12% +8%
Contemporary Era 710 4,800 +12% +8%
Tomorrow Era 880 8,000 +12% +8%
The Future 1,050 12,800 +12% +8%
Arctic Future 1,300 19,200 +12% +8%
Oceanic Future 1,500 24,000 +12% +8%
Virtual Future 1,790 32,000 +12% +8%
Space Age Mars 3,010 52,000 +12% +8%
Space Age Asteroid Belt 3,270 72,000 +12% +8%
supply_production.png

Supply Collection

def_boost_attacker.png

Def. for Attacking Army