Blooming Cider Mill: Difference between revisions
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(Created page with "{| | style="text-align: center;" colspan="2" |File:P_SS_MultiAge_FallBonus17a.png - Supplies are doubled when motivated; can be plundered when not motivated<br> - Renova...") |
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| style="text-align: center;" colspan="2" |[[File:P_SS_MultiAge_FallBonus17a.png]] | | style="text-align: center;" colspan="2" |[[File:P_SS_MultiAge_FallBonus17a.png]] | ||
- | - Can be plundered, cannot be motivated<br> | ||
- Renovation Kit needed to upgrade building<br> | - Renovation Kit needed to upgrade building<br> | ||
- Happiness/Great Building boosts influence only the coin and supply output <br>(supply-boosting Great Buildings affect possible supply output<br> while St. Marks affects possible coin output)<br> | - Happiness/Great Building boosts influence only the coin and supply output <br>(supply-boosting Great Buildings affect possible supply output<br> while St. Marks affects possible coin output)<br> |
Revision as of 09:03, 29 September 2017
- Can be plundered, cannot be motivated | |
Properties | |
Type: | Production Building |
Size: | 3x3 |
Obtainable From: | Fall Event 2017 |
This building produces different outputs mattering on which production length you set it to:
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