Mercenary: Difference between revisions
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Mercenary''' | | style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Mercenary''' | ||
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| style="text-align: center;" colspan="2" |[[File:Mercenario.jpg]] | | style="text-align: center;" colspan="2" |[[File:Mercenario.jpg|link=]] | ||
Mercenary has a balanced attack and defense value, an attack bonus of 5 against fast units, a defense bonus of 3 in bush and 5 in forest. | Mercenary has a balanced attack and defense value, an attack bonus of 5 against fast units, a defense bonus of 3 in bush and 5 in forest. | ||
Mercenary is not the first unlocked military unit in Early Middle Ages. | Mercenary is not the first unlocked military unit in Early Middle Ages. | ||
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|- | |- | ||
| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Early Middle Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Early Middle Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png]] Light Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 13 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 13 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 13 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 13 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 16 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 16 | ||
|- | |- | ||
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonuses''' | ||
|- | |- | ||
| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +5 against [[File:Icon_reward_military_unit_fast.png]] | | style="width: 70%;"| +5 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +5 against [[File:Icon_reward_military_unit_fast.png]] | | style="width: 70%;"| +5 against [[File:Icon_reward_military_unit_fast.png|link=]] | ||
+3 in [[File:Bushes.png]] | +3 in [[File:Bushes.png|link=]] | ||
+5 in [[File:Forest.png]] | +5 in [[File:Forest.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Abilities''' | ||
Line 44: | Line 44: | ||
|- | |- | ||
| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 210 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 210 | ||
|- | |- | ||
| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] Mercenaries | | style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Mercenaries]] | ||
[[File:Military_small.png]] Mercenary Barracks | [[File:Military_small.png|link=]] [[Mercenary Barracks]] | ||
|- | |- | ||
| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: | ||
| style="width: 70%;"| 150 [[File:Icon_money.png]] 150 [[File:Icon_supplies.png]] | | style="width: 70%;"| 150 [[File:Icon_money.png|link=]] 150 [[File:Icon_supplies.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 4:00:00 hours | | style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hours | ||
|- | |- | ||
| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time.png]] 24 mins/hit point | | style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point | ||
|} | |} |
Revision as of 15:34, 4 July 2016
Mercenary | |
Mercenary has a balanced attack and defense value, an attack bonus of 5 against fast units, a defense bonus of 3 in bush and 5 in forest. Mercenary is not the first unlocked military unit in Early Middle Ages. | |
Properties | |
Age: | Early Middle Age |
Type: | Light Unit |
Attack: | 13 |
Defense: | 13 |
Range: | 1 |
Movement: | 16 |
Bonuses | |
Attack: | +5 against |
Defense: | +5 against
+3 in +5 in |
Abilities | |
no special abilities | |
Other Info | |
Battle Points: | 210 |
Requirements: | Mercenaries |
Training Costs: | 150 150 |
Training Time: | 4:00:00 hours |
Healing Time: | 24 mins/hit point |