Rifleman: Difference between revisions

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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
|-  
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} [[Rifleman Range]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} [[Rifleman Range]]
|-
|-  
| style="width: 30%;" | '''Training costs:'''
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Training time:'''
| style="width: 30%;" | '''Training time:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost.png}} Guild Recruitment Boost decreases the training time
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost.png}} Guild Recruitment Boost decreases the training time
|-
|-  
| style="width: 30%;" | '''Healing time:'''
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
|-
|-  
| style="text-align: center;" colspan="2" | No skills
| style="text-align: center;" colspan="2" | No skills
|}
|}




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Industrial Age Units]]
[[Age::Industrial Age]]
[[UnitType::Ranged Unit]]
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::38]]
[[Defense::25]]
[[Range::8]]
[[Movement::12]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1380]]
[[Name::Rifleman]]
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg]]
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+15]]
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+9]]
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+15]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Age
! style="text-align: center; font-weight: bold;" | Age
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industrial Age
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industrial Age
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit

Revision as of 10:12, 12 Ocak 2021

armyuniticons_90x90_rifleman.jpg
Properties
Can be trained in:
military.png
Rifleman Range
Training costs:
icon_construction_reduction.png
500
money.png
, 500
supplies.png
Training time:
time.png
4h
military_boost.png
Guild Recruitment Boost decreases the training time
Healing time:
time.png
24m per Hitpoint
Skills
No skills


Age Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_rifleman.jpg

Industrial Age
short_ranged.png
Ranged Unit
1,380 38 25 8 12
heavy_melee.png
+15
rocks.png
+9
heavy_melee.png
+15