Rifleman: Difference between revisions

From Forge of Empires - Wiki EN
Jump to navigation
m (Richard moved page Riffleman to Rifleman: Mispelling)
No edit summary
Line 1: Line 1:
{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Rifleman'''
{|  
|-
|-
| style="text-align: center;" colspan="2" |[[File:Atirador.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg}}
Rifleman is the ranged unit of the industrial Age.
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industrial Age
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} Rifleman Range
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Short Ranged Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money.png}}, 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Training time:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 38
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost.png}} Guild Recruitment Boost decreases the training time
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 25
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint
|-
|-
| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 8
|-
|-
| style="width: 30%;"| Movement:
| style="text-align: center;" colspan="2" | No skills
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
|}
|-
 
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
+9 on [[File:Rocks.png|link=]]
|-
| style="width: 30%;"| Defense:
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilities'''
|-
| style="text-align: center;" colspan="2" | ''no special abilities''
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Other Info'''
|-
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1380
|-
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] Rifles
[[File:Military_small.png|link=]] Rifleman Range
|-
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 500 [[File:Icon_money.png|link=]] 500 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
! style="text-align: center; font-weight: bold;" | Age
| style="width: 70%;"| [[File:Icon_time.png|link=]] 04:00:00 hours
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Healing Time:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman.jpg}}<br />Industrial Age
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png}} Ranged Unit
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1,380
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 38
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 25
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 12
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Industrial Age Units]]
[[Age::Industrial Age]]
[[Type::Ranged Unit]]
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::38]]
[[Defense::25]]
[[Range::8]]
[[Movement::12]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1380]]
[[Name::Rifleman]]
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman.jpg]]
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+15]]
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue2::+9]]
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+15]]
</span>

Revision as of 10:33, 18 February 2019