Governor's Villa - Lv. 9: Difference between revisions

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* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_one_up_kit-b3ed86b94.png}} One Up Kit needed to upgrade by one Era
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit
* Can be stored in inventory by {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_store_building-7dc615526.png}} Store Building Kit
* {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reward_icons/reward_icon_golden_upgrade_kit_SUM20A-9dc07aaea.png}} Viceroy's Villa Upgrade Kit upgrades this building to [[Viceroy's Villa]]


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Revision as of 09:50, 11 October 2023

R_SS_MultiAge_SummerBonus20i-7c8df6e10.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit-4e607a2b4.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit-b3ed86b94.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building-7dc615526.png
    Store Building Kit
Type:
residential-50ae9bf59.png
Residential Buildings
Street:
street-02b2ff628.png
1x1
Size:
size-5ae5e0c1b.png
5x6
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2h 12,150 15 - 24
8h 15,190 19 - 30
1d 18,230 23 - 36


Age Provides Produces
happiness-57be1ee93.png
population-e6f83cb5e.png
rank-57652d887.png
att_boost_attacker-6070a3719.png
money-ecd40aa19.png
strategy_points-d9d1373db.png
military-f78f239f6.png
random_good_of_age-590f80efc.png
1d if motivated
Bronze Age 1,350 273 150 +16% 2,000 8 4 35
Iron Age 2,330 587 240 +17% 4,700 8 4 35
Early Middle Ages 2,580 901 600 +18% 7,800 8 4 35
High Middle Ages 2,870 1,266 1,200 +19% 10,900 8 4 35
Late Middle Ages 3,200 1,661 1,800 +20% 14,400 8 4 35
Colonial Age 3,770 2,096 3,000 +21% 22,000 8 4 35
Industrial Age 4,250 2,562 6,000 +22% 27,400 8 4 35
Progressive Era 4,670 3,058 9,000 +23% 33,200 8 4 35
Modern Era 4,990 3,584 15,000 +24% 41,300 8 4 35
Postmodern Era 5,200 4,131 24,000 +25% 52,000 8 4 35
Contemporary Era 6,040 4,708 36,000 +26% 67,700 8 4 35
Tomorrow Era 7,340 5,306 60,000 +27% 78,400 8 4 35
The Future 8,790 5,933 96,000 +28% 89,900 8 4 35
Arctic Future 10,240 6,581 144,000 +29% 102,100 8 4 35
Oceanic Future 11,810 7,250 180,000 +30% 115,100 8 4 35
Virtual Future 14,110 7,938 240,000 +31% 129,000 8 4 35
Space Age Mars 22,580 12,565 390,000 +32% 215,400 8 4 35
Space Age Asteroid Belt 24,540 13,649 540,000 +33% 238,600 8 4 35
Space Age Venus 26,510 14,752 630,000 +34% 263,000 8 4 35
Space Age Jupiter Moon 28,560 15,886 720,000 +35% 288,700 8 4 35
Space Age Titan 30,630 17,040 780,000 +36% 315,600 8 4 35
goods-49dc375be.png

Produces an amount of one good from the building's era (for yourself)

att_boost_attacker-6070a3719.png

Attack for Attacking Army

military-f78f239f6.png

Produces a random unit of the building's era