Horseman: Difference between revisions
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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Horseman''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Horseman''' | ||
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| style="text-align: center;" colspan="2" |[[File:Ginete.jpg]] | | style="text-align: center;" colspan="2" |[[File:Ginete.jpg|link=]] | ||
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | ||
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| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age | ||
|- | |- | ||
| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Fast Unit | ||
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| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 8 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 8 | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 5 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 5 | ||
|- | |- | ||
| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
|- | |- | ||
| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 22 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 22 | ||
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| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses''' | ||
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| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
|- | |- | ||
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities''' | ||
Line 40: | Line 40: | ||
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| style="width: 30%;"| Battle Points: | | style="width: 30%;"| Battle Points: | ||
| style="width: 70%;"| [[File:Icon_rank.png]] 80 | | style="width: 70%;"| [[File:Icon_rank.png|link=]] 80 | ||
|- | |- | ||
|| style="width: 30%;"| Requirements: | || style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Horseback Riding]] | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Horseback Riding]] | ||
[[File:Military_small.png]] [[Horseman Stable]] | [[File:Military_small.png|link=]] [[Horseman Stable]] | ||
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| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: |
Revision as of 14:23, 5 July 2016
Horseman | |
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | |
Properties | |
Age: | Bronze Age |
Type: | Fast Unit |
Attack: | 8 |
Defense: | 5 |
Range: | 1 |
Movement: | 22 |
Bonuses | |
Attack: | +3 against |
Defense: | +3 against |
Abilities | |
no special abillities | |
Other Info | |
Battle Points: | 80 |
style="width: 30%;"| Requirements: | Horseback Riding |
Training Costs: | 24 100 |
Training Time: | 1:00:00 hour |
Healing Time: | 6 mins/hit point |