Horseman: Difference between revisions
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| style="width: 30%;"| Training Time: | | style="width: 30%;"| Training Time: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] | | style="width: 70%;"| [[File:Icon_time.png|link=]] 01:00:00 hours | ||
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| style="width: 30%;"| Healing Time: | | style="width: 30%;"| Healing Time: | ||
| style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point | | style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point | ||
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Revision as of 09:00, 20 September 2016
Horseman | |
The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | |
Properties | |
Age: | Bronze Age |
Type: | Fast Unit |
Attack: | 8 |
Defense: | 5 |
Range: | 1 |
Movement: | 22 |
Bonuses | |
Attack: | +3 against |
Defense: | +3 against |
Abilities | |
'no special abilities | |
Other Info | |
Battle Points: | 80 |
Requirements: | Horseback Riding
Horseman Stable |
Training Costs: | 24 100 |
Training Time: | 01:00:00 hours |
Healing Time: | 6 mins/hit point |