Rifleman: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rifleman-a461a6f05.jpg}} | ||
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|- | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
| style="color: black; background-color: | |- | ||
|- | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Rifleman Range]] | ||
| style="width: 70%;"| | |- | ||
|- | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
| style="width: 70%;"| | |- | ||
| style="width: 30%;" | '''Training time:''' | |||
| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Guild Recruitment Boost decreases the training time | ||
| | |- | ||
|- | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
| style="width: 70%;"| | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | |||
| | |- | ||
| style="text-align: center;" colspan="2" | No skills | |||
|- | |} | ||
| style="width: 30%;"| | |||
| style="width: 70%;"| | |||
|- | {| style="margin: auto;" | ||
| style="color: black; background-color: | |- | ||
|- | ! style="text-align: center; font-weight: bold;" | Age | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
| style=" | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | |||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rifleman-27058a1a7.jpg}}<br />Industrial Age | |||
|- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Ranged Unit | ||
| style="color: | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1,380 | ||
|- | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 38 | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 25 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 12 | |||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +9 | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +15 | ||
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Latest revision as of 12:56, 29 March 2023
Properties | |
Can be trained in: | Rifleman Range |
Training costs: | 500 , 500 |
Training time: | 4h Guild Recruitment Boost decreases the training time |
Healing time: | 24m per Hitpoint |
Skills | |
No skills |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industrial Age |
Ranged Unit | 1,380 | 38 | 25 | 8 | 12 | +15 +9 |
+15 |