Bonuses: Difference between revisions
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| [[File:Great building bonus helping hands.png|50px]] '''Helping Hands''' | | [[File:Great building bonus helping hands.png|50px]] '''Helping Hands''' | ||
Gives you a certain chance to get a random resource when aiding another player's city (manually motivating/polishing them also counts as aiding). You can recieve goods from your current age, supplies, coins, medals, | Gives you a certain chance to get a random resource when aiding another player's city (manually motivating/polishing them also counts as aiding). You can recieve goods from your current age, supplies, coins, medals, or even Diamonds. | ||
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| [[File:Great building bonus double plunder goods.png|50px]] '''Plunder and Pillage''' | |||
Gives you a certain chance to get double the resources when you plunder a neighbor's city after successfully defeating their defenses. It will double all resources that you can plunder, including Forge Points and Guild Power. | |||
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| [[File:Icon_great_building_bonus_first_strike.png|50px]] '''First Strike''' | |||
Gives you a chance that at the start of the next several fights, a unit from the enemy's defense army will be killed immediately. This only applies to the first wave of a battle.. | |||
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| [[File:Icon_great_building_bonus_double_collect.png|50px]] '''Double Collection''' | |||
Gives you a chance to get double the resources in the the first buildings collected. Excludes military and great buildings. Refreshes with each collection of this building. | |||
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| [[File:Great_building_bonus_advanced_tactics.png|50px]] '''Advanced Tactics''' | |||
Gives attack and defense boost for both attacking and defending armies. | |||
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| [[File:Great_building_bonus_previous_era_good_production.png|50px]] '''Previous Era Goods Production''' | |||
Produces random goods from the player's previous age every 24 hours. For the Bronze Age it produces Bronze Age goods. | |||
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| [[File:Great_building_bonus_missile_launch.png|50px]] '''Missile Launch''' | |||
For the first number of battles, there is a chance of killing half the enemy units at the start of the battle. For two-wave battles, the skill applies only to the first wave. | |||
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| [[File:Great_building_bonus_mysterious_shards.png|50px]] '''Mysterious Shards''' | |||
A chance of spawning a Shard reward in the active Cultural Settlement. | |||
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Latest revision as of 20:09, 12 April 2021
Of course the great buildings aren't just a waste of space, but grant powerful bonuses that grow with the building's level. Depending on the building, you might get the following: