Wiremill

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Revision as of 06:12, 13 August 2021 by FoEUpdater (talk | contribs)
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G_SS_ColonialAge_Wiremill-86704a74c.png
Properties
  • Can be plundered (can not be motivated)
Type:
goods-49dc375be.png
Goods Buildings
Street:
street-02b2ff628.png
1x1
Size:
size-5ae5e0c1b.png
3x3
Construction Time: 13h 30m
Construction Cost: 37,000
money-ecd40aa19.png
Coins
79,000
supplies-660dd9d0f.png
Supplies
Age: Colonial Age
Unlocked with: Industrial Goods
Requires: 720
population-e6f83cb5e.png
Population
Provides: 450
rank-57652d887.png
Item Exchange Value:
Time
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2h 270 0
8h 340 0
1d 410 0


4h 8h 1d 2d
Production Cost 2,400
money-ecd40aa19.png

2,400
supplies-660dd9d0f.png

4,800
money-ecd40aa19.png

4,800
supplies-660dd9d0f.png

9,600
money-ecd40aa19.png

9,600
supplies-660dd9d0f.png

14,400
money-ecd40aa19.png

14,400
supplies-660dd9d0f.png

Produces 1
wire-163b67c9d.png

2
wire-163b67c9d.png

4
wire-163b67c9d.png

6
wire-163b67c9d.png

Produced and required goods boosted by a factor of 5 when the deposit
raw_wire-28908b769.png
is owned.