Unit Skills
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| Chivalry
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| Gains bonus to attack and defense when it is the only unit with chivalry in your army.
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| Units having this skill:
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| Dug in
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| Gains defense bonus if attacker is more than 2 spaces away.
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| Units having this skill:
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| Stealth
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| This unit can hide against ranged attacks in this terrain.
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| Units having this skill:
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| Blast
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| Gains attack bonus for each field closer to the target. Ignores stealth.
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| Units having this skill:
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| Secret Identity
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| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining.
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| Units having this skill:
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| Last Stand
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
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| Units having this skill:
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| Close Quarters
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| Gains attack bonus when attacking an adjacent field.
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| Units having this skill:
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| Rapid Deployment
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| Starts the battle in a random field on the map. Acts before any other unit.
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| Units having this skill:
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| Call of Duty
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| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
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| Units having this skill:
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| Contact!
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| Always retaliates against attacks.
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| Units having this skill:
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| Flying
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| Cannot be attacked by artillery units. Ignores terrain when moving.
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| Units having this skill:
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| Reactive Armor
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| Cannot take more than X damage per attack.
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| Units having this skill:
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| MIRV
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| Hits targeted unit and 1-3 additional units in range.
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| Units having this skill:
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| One-Shot
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| Is removed from battle after attacking. Dies when battle is lost.
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| Units having this skill:
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| Heat
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| Reduces attack value of target.
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| Units having this skill:
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| Morale
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| All friendly units start a battle with 1 point of armor. Does not stack.
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| Units having this skill:
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| Rally
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| All friendly units start a battle with +X attack and defense bonus. Does not stack.
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| Units having this skill:
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| Force Field
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| Absorbs damage points by X, up to a minimum of 1 damage point.
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| Units having this skill:
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| Recharge
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| Fires every other turn only.
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| Units having this skill:
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| Power Shot
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| Ignores most defensive skills and terrain.
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| Units having this skill:
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| Dragon Breath
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| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation
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| Units having this skill:
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| Mortar
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| Its shots also cause 50% damage to the units within a X tile(s) range around the unit.
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| Units having this skill:
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| Poison
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| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn.
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| Units having this skill:
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| Frenzy
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| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit.
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| Units having this skill:
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| Swarm
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| Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks.
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| Units having this skill:
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| Keen Eye
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| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era.
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| Units having this skill:
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| Invincible
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| If this unit dies in battle, it is resurrected with X health point.
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| Units having this skill:
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| Undeletable
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| This unit cannot be removed from the army pool.
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| Units having this skill:
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