Unit Skills: Difference between revisions

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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-68754e204.png}} Chivalry {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-68754e204.png}}
! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}} Chivalry {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}}
|-  
|-  
| Gains bonus to attack and defense when it is the only unit with chivalry in your army.
| Gains bonus to attack and defense when it is the only unit with chivalry in your army.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-ed5a02fa8.png}} Dug in {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-ed5a02fa8.png}}
! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}} Dug in {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}
|-  
|-  
| Gains defense bonus if attacker is more than 2 spaces away.
| Gains defense bonus if attacker is more than 2 spaces away.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-2870b8388.png}} Stealth {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-2870b8388.png}}
! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}} Stealth {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}
|-  
|-  
| This unit can hide against ranged attacks in this terrain.
| This unit can hide against ranged attacks in this terrain.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm-7a570f597.jpg}} [[Nail Storm]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm-7a570f597.jpg}} [[Nail Storm]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer-f4b24a37b.jpg}} [[Nubian Archers]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer-f4b24a37b.jpg}} [[Nubian Archers]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_observer_drone-6b0fe98f2.jpg}} [[Observer Drone]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}} [[Division Drones]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-6df165092.png}} Blast {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-6df165092.png}}
! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}} Blast {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}
|-  
|-  
| Gains attack bonus for each field closer to the target. Ignores stealth.
| Gains attack bonus for each field closer to the target. Ignores stealth.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_tesla_walker-add5add88.jpg}} [[Tesla Walker]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_tesla_walker-add5add88.jpg}} [[Tesla Walker]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_belt-224b15fc5.jpg}} [[B.E.L.T.]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_belt-224b15fc5.jpg}} [[B.E.L.T.]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ghost_blaster-776931986.jpg}} [[Ghost Blaster]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cavitation_tank-50c79837c.jpg}} [[Cavitation Tank]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-1d988d9f9.png}} Secret Identity {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-1d988d9f9.png}}
! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}} Secret Identity {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}}
|-  
|-  
| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining.
| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-657f01ba5.png}} Last Stand {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-657f01ba5.png}}
! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}} Last Stand {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}}
|-  
|-  
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-cf86fbe15.png}} Close Quarters {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-cf86fbe15.png}}
! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}} Close Quarters {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}}
|-  
|-  
| Gains attack bonus when attacking an adjacent field.
| Gains attack bonus when attacking an adjacent field.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-02c465574.png}} Rapid Deployment {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-02c465574.png}}
! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}} Rapid Deployment {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}}
|-  
|-  
| Starts the battle in a random field on the map. Acts before any other unit.
| Starts the battle in a random field on the map. Acts before any other unit.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-2bd8d9be5.png}} Call of Duty {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-2bd8d9be5.png}}
! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}} Call of Duty {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}}
|-  
|-  
| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-946078a90.png}} Contact! {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-946078a90.png}}
! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}} Contact! {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}}
|-  
|-  
| Always retaliates against attacks.
| Always retaliates against attacks.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer-140c18261.jpg}} [[Mounted Camel Archer]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer-140c18261.jpg}} [[Mounted Camel Archer]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_harpoon_grenadier-e14e1884a.jpg}} [[Harpoon Grenadier]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-12c03ea63.png}} Flying {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-12c03ea63.png}}
! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}} Flying {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}
|-  
|-  
| Cannot be attacked by artillery units. Ignores terrain when moving.
| Cannot be attacked by artillery units. Ignores terrain when moving.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sentinel-1d2b9f89b.jpg}} [[Sentinel]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sentinel-1d2b9f89b.jpg}} [[Sentinel]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-0345aba67.jpg}} [[Hover Hammer]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-0345aba67.jpg}} [[Hover Hammer]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_energy_cannon-5f294c0a9.jpg}} [[Energy Cannon]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_abyssal_glider-b7ddcc8c1.jpg}} [[Abyssal Glider]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-3bc2697f9.png}} Reactive Armor {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-3bc2697f9.png}}
! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}} Reactive Armor {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}
|-  
|-  
| Cannot take more than X damage per attack.
| Cannot take more than X damage per attack.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-32f1afb96.jpg}} [[C.R.A.B. Mech]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-32f1afb96.jpg}} [[C.R.A.B. Mech]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai-88d19de36.jpg}} [[Augmented Samurai]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai-88d19de36.jpg}} [[Augmented Samurai]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_fist-f0e9e1c5f.jpg}} [[Steel Fist]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-0538524b2.png}} MIRV {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-0538524b2.png}}
! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-ac4b67195.png}} MIRV {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-ac4b67195.png}}
|-  
|-  
| Hits targeted unit and 1-3 additional units in range.
| Hits targeted unit and 1-3 additional units in range.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-cfe9d243d.png}} One-Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-cfe9d243d.png}}
! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-acd9ee63f.png}} One-Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-acd9ee63f.png}}
|-  
|-  
| Is removed from battle after attacking. Dies when battle is lost.
| Is removed from battle after attacking. Dies when battle is lost.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-9f645f910.png}} Heat {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-9f645f910.png}}
! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}} Heat {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}}
|-  
|-  
| Reduces attack value of target.
| Reduces attack value of target.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-555f7a0e9.png}} Morale {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-555f7a0e9.png}}
! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}} Morale {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}}
|-  
|-  
| All friendly units start a battle with 1 point of armor. Does not stack.
| All friendly units start a battle with 1 point of armor. Does not stack.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-e1b63fa38.png}} Rally {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-e1b63fa38.png}}
! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}} Rally {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}
|-  
|-  
| All friendly units start a battle with +X attack and defense bonus. Does not stack.
| All friendly units start a battle with +X attack and defense bonus. Does not stack.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-26898f852.png}} Force Field {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-26898f852.png}}
! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}} Force Field {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}}
|-  
|-  
| Absorbs damage points by X, up to a minimum of 1 damage point.
| Absorbs damage points by X, up to a minimum of 1 damage point.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-ce60cac36.jpg}} [[Ronin Bot]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-ce60cac36.jpg}} [[Ronin Bot]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden-dfe1d5709.jpg}} [[Steel Warden]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden-dfe1d5709.jpg}} [[Steel Warden]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_glacier_hiker-dc377284e.jpg}} [[Glacier Hiker]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-be2bc5d9f.png}} Recharge {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-be2bc5d9f.png}}
! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}} Recharge {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}}
|-  
|-  
| Fires every other turn only.
| Fires every other turn only.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-75932683a.png}} Power Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-75932683a.png}}
! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}} Power Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}}
|-  
|-  
| Ignores most defensive skills and terrain.
| Ignores most defensive skills and terrain.
Line 268: Line 277:
| '''Units having this skill:
| '''Units having this skill:
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-3e1909385.jpg}} [[Rail Gun]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-3e1909385.jpg}} [[Rail Gun]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_power_dragon-a8154ca1d.jpg}} [[Power Dragon]]
'''
'''
|}
|}
{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0c58ca310.png}} Dragon Breath {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0c58ca310.png}}
! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}} Dragon Breath {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}
|-  
|-  
| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation
| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-7599f9769.png}} Mortar {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-7599f9769.png}}
! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}} Mortar {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}}
|-  
|-  
| Its shots also cause 50% damage to the units within a X tile(s) range around the unit.
| Its shots also cause 50% damage to the units within a X tile(s) range around the unit.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-a68487172.png}} Poison {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-a68487172.png}}
! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}} Poison {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}}
|-  
|-  
| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn.
| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-c20d7452e.png}} Frenzy {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-c20d7452e.png}}
! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}} Frenzy {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}}
|-  
|-  
| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit.
| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit.
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-106c50e6c.png}} Swarm {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-106c50e6c.png}}
! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}} Swarm {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}
|-  
|-  
| Units with Swarm get a X bonus in defence when they are adjacent to other units with Swarm. Defence bonus stacks.
| Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks.
|-  
|-  
| '''Units having this skill:
| '''Units having this skill:
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{| style="margin: auto; width: 80%"
{| style="margin: auto; width: 80%"
|-  
|-  
! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-c36bb3447.png}} Keen Eye {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-c36bb3447.png}}
! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}} Keen Eye {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}
|-  
|-  
| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era.
| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era.
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* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant-288900020.jpg}} [[War Elephant]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant-288900020.jpg}} [[War Elephant]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_observer_drone-6b0fe98f2.jpg}} [[Observer Drone]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_energy_cannon-5f294c0a9.jpg}} [[Energy Cannon]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ghost_blaster-776931986.jpg}} [[Ghost Blaster]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_power_dragon-a8154ca1d.jpg}} [[Power Dragon]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_fist-f0e9e1c5f.jpg}} [[Steel Fist]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}} [[Division Drones]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_abyssal_glider-b7ddcc8c1.jpg}} [[Abyssal Glider]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_harpoon_grenadier-e14e1884a.jpg}} [[Harpoon Grenadier]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cavitation_tank-50c79837c.jpg}} [[Cavitation Tank]]
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_glacier_hiker-dc377284e.jpg}} [[Glacier Hiker]]
'''
'''
|}
|}

Revision as of 12:12, 8 June 2022

chivalry-62cdfaf13.png
Chivalry
chivalry-62cdfaf13.png
Gains bonus to attack and defense when it is the only unit with chivalry in your army.
Units having this skill:

unit_ability_dug_in-096ebf1e0.png
Dug in
unit_ability_dug_in-096ebf1e0.png
Gains defense bonus if attacker is more than 2 spaces away.
Units having this skill:

stealth-d96af2e34.png
Stealth
stealth-d96af2e34.png
This unit can hide against ranged attacks in this terrain.
Units having this skill:

blast-e1c79d5b4.png
Blast
blast-e1c79d5b4.png
Gains attack bonus for each field closer to the target. Ignores stealth.
Units having this skill:

rogue-7ce5fb12a.png
Secret Identity
rogue-7ce5fb12a.png
Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining.
Units having this skill:

last_stand-9ee1e775d.png
Last Stand
last_stand-9ee1e775d.png
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
Units having this skill:

close_quarters-8aa579c81.png
Close Quarters
close_quarters-8aa579c81.png
Gains attack bonus when attacking an adjacent field.
Units having this skill:

rapid_deployment-9db40410a.png
Rapid Deployment
rapid_deployment-9db40410a.png
Starts the battle in a random field on the map. Acts before any other unit.
Units having this skill:

call_of_duty-3cea07dcd.png
Call of Duty
call_of_duty-3cea07dcd.png
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
Units having this skill:

contact-0a7c78989.png
Contact!
contact-0a7c78989.png
Always retaliates against attacks.
Units having this skill:

flying-f5e95997f.png
Flying
flying-f5e95997f.png
Cannot be attacked by artillery units. Ignores terrain when moving.
Units having this skill:

reactive_armor-cc89d6220.png
Reactive Armor
reactive_armor-cc89d6220.png
Cannot take more than X damage per attack.
Units having this skill:

mirv-ac4b67195.png
MIRV
mirv-ac4b67195.png
Hits targeted unit and 1-3 additional units in range.
Units having this skill:

one_shot-acd9ee63f.png
One-Shot
one_shot-acd9ee63f.png
Is removed from battle after attacking. Dies when battle is lost.
Units having this skill:

heat-c38f37479.png
Heat
heat-c38f37479.png
Reduces attack value of target.
Units having this skill:

morale-f8bbcbfe9.png
Morale
morale-f8bbcbfe9.png
All friendly units start a battle with 1 point of armor. Does not stack.
Units having this skill:

rally-15b86e931.png
Rally
rally-15b86e931.png
All friendly units start a battle with +X attack and defense bonus. Does not stack.
Units having this skill:

force_field-c012d25a5.png
Force Field
force_field-c012d25a5.png
Absorbs damage points by X, up to a minimum of 1 damage point.
Units having this skill:

recharge-1c0ce1fff.png
Recharge
recharge-1c0ce1fff.png
Fires every other turn only.
Units having this skill:

power_shot-0e6330cc9.png
Power Shot
power_shot-0e6330cc9.png
Ignores most defensive skills and terrain.
Units having this skill:

dragon_breath-0d6314d35.png
Dragon Breath
dragon_breath-0d6314d35.png
Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation
Units having this skill:

mortar-674719cc1.png
Mortar
mortar-674719cc1.png
Its shots also cause 50% damage to the units within a X tile(s) range around the unit.
Units having this skill:

poison-79016f57f.png
Poison
poison-79016f57f.png
X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn.
Units having this skill:

frenzy-999989cc7.png
Frenzy
frenzy-999989cc7.png
Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit.
Units having this skill:

swarm-e61b29f09.png
Swarm
swarm-e61b29f09.png
Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks.
Units having this skill:

double_damage-ea6cf61c9.png
Keen Eye
double_damage-ea6cf61c9.png
Upon attacking, provides a X% chance of doubling the damage on enemy units of any era.
Units having this skill: