Unit Skills: Difference between revisions
Jump to navigation
FoEUpdater (talk | contribs) No edit summary |
FoEUpdater (talk | contribs) No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry- | ! style="text-align: center; font-weight: bold;" id="Chivalry" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}} Chivalry {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/chivalry-62cdfaf13.png}} | ||
|- | |- | ||
| Gains bonus to attack and defense when it is the only unit with chivalry in your army. | | Gains bonus to attack and defense when it is the only unit with chivalry in your army. | ||
Line 14: | Line 14: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in- | ! style="text-align: center; font-weight: bold;" id="Dug in" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}} Dug in {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}} | ||
|- | |- | ||
| Gains defense bonus if attacker is more than 2 spaces away. | | Gains defense bonus if attacker is more than 2 spaces away. | ||
Line 35: | Line 35: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth- | ! style="text-align: center; font-weight: bold;" id="Stealth" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}} Stealth {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}} | ||
|- | |- | ||
| This unit can hide against ranged attacks in this terrain. | | This unit can hide against ranged attacks in this terrain. | ||
Line 52: | Line 52: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm-7a570f597.jpg}} [[Nail Storm]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm-7a570f597.jpg}} [[Nail Storm]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer-f4b24a37b.jpg}} [[Nubian Archers]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nubian_archer-f4b24a37b.jpg}} [[Nubian Archers]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_observer_drone-6b0fe98f2.jpg}} [[Observer Drone]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}} [[Division Drones]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast- | ! style="text-align: center; font-weight: bold;" id="Blast" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}} Blast {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}} | ||
|- | |- | ||
| Gains attack bonus for each field closer to the target. Ignores stealth. | | Gains attack bonus for each field closer to the target. Ignores stealth. | ||
Line 69: | Line 71: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_tesla_walker-add5add88.jpg}} [[Tesla Walker]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_tesla_walker-add5add88.jpg}} [[Tesla Walker]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_belt-224b15fc5.jpg}} [[B.E.L.T.]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_belt-224b15fc5.jpg}} [[B.E.L.T.]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ghost_blaster-776931986.jpg}} [[Ghost Blaster]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cavitation_tank-50c79837c.jpg}} [[Cavitation Tank]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue- | ! style="text-align: center; font-weight: bold;" id="Secret Identity" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}} Secret Identity {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}} | ||
|- | |- | ||
| Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. | | Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. | ||
Line 83: | Line 87: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand- | ! style="text-align: center; font-weight: bold;" id="Last Stand" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}} Last Stand {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-9ee1e775d.png}} | ||
|- | |- | ||
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | | Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | ||
Line 96: | Line 100: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters- | ! style="text-align: center; font-weight: bold;" id="Close Quarters" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}} Close Quarters {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}} | ||
|- | |- | ||
| Gains attack bonus when attacking an adjacent field. | | Gains attack bonus when attacking an adjacent field. | ||
Line 110: | Line 114: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment- | ! style="text-align: center; font-weight: bold;" id="Rapid Deployment" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}} Rapid Deployment {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}} | ||
|- | |- | ||
| Starts the battle in a random field on the map. Acts before any other unit. | | Starts the battle in a random field on the map. Acts before any other unit. | ||
Line 125: | Line 129: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty- | ! style="text-align: center; font-weight: bold;" id="Call of Duty" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}} Call of Duty {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/call_of_duty-3cea07dcd.png}} | ||
|- | |- | ||
| Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. | | Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. | ||
Line 135: | Line 139: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact- | ! style="text-align: center; font-weight: bold;" id="Contact!" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}} Contact! {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/contact-0a7c78989.png}} | ||
|- | |- | ||
| Always retaliates against attacks. | | Always retaliates against attacks. | ||
Line 149: | Line 153: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer-140c18261.jpg}} [[Mounted Camel Archer]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_camel_archer-140c18261.jpg}} [[Mounted Camel Archer]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_harpoon_grenadier-e14e1884a.jpg}} [[Harpoon Grenadier]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying- | ! style="text-align: center; font-weight: bold;" id="Flying" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}} Flying {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}} | ||
|- | |- | ||
| Cannot be attacked by artillery units. Ignores terrain when moving. | | Cannot be attacked by artillery units. Ignores terrain when moving. | ||
Line 165: | Line 170: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sentinel-1d2b9f89b.jpg}} [[Sentinel]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sentinel-1d2b9f89b.jpg}} [[Sentinel]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-0345aba67.jpg}} [[Hover Hammer]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-0345aba67.jpg}} [[Hover Hammer]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_energy_cannon-5f294c0a9.jpg}} [[Energy Cannon]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_abyssal_glider-b7ddcc8c1.jpg}} [[Abyssal Glider]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor- | ! style="text-align: center; font-weight: bold;" id="Reactive Armor" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}} Reactive Armor {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}} | ||
|- | |- | ||
| Cannot take more than X damage per attack. | | Cannot take more than X damage per attack. | ||
Line 178: | Line 185: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-32f1afb96.jpg}} [[C.R.A.B. Mech]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-32f1afb96.jpg}} [[C.R.A.B. Mech]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai-88d19de36.jpg}} [[Augmented Samurai]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_augmented_samurai-88d19de36.jpg}} [[Augmented Samurai]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_fist-f0e9e1c5f.jpg}} [[Steel Fist]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv- | ! style="text-align: center; font-weight: bold;" id="MIRV" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-ac4b67195.png}} MIRV {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mirv-ac4b67195.png}} | ||
|- | |- | ||
| Hits targeted unit and 1-3 additional units in range. | | Hits targeted unit and 1-3 additional units in range. | ||
Line 192: | Line 200: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot- | ! style="text-align: center; font-weight: bold;" id="One-Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-acd9ee63f.png}} One-Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/one_shot-acd9ee63f.png}} | ||
|- | |- | ||
| Is removed from battle after attacking. Dies when battle is lost. | | Is removed from battle after attacking. Dies when battle is lost. | ||
Line 202: | Line 210: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat- | ! style="text-align: center; font-weight: bold;" id="Heat" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}} Heat {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heat-c38f37479.png}} | ||
|- | |- | ||
| Reduces attack value of target. | | Reduces attack value of target. | ||
Line 217: | Line 225: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale- | ! style="text-align: center; font-weight: bold;" id="Morale" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}} Morale {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}} | ||
|- | |- | ||
| All friendly units start a battle with 1 point of armor. Does not stack. | | All friendly units start a battle with 1 point of armor. Does not stack. | ||
Line 227: | Line 235: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally- | ! style="text-align: center; font-weight: bold;" id="Rally" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}} Rally {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}} | ||
|- | |- | ||
| All friendly units start a battle with +X attack and defense bonus. Does not stack. | | All friendly units start a battle with +X attack and defense bonus. Does not stack. | ||
Line 238: | Line 246: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field- | ! style="text-align: center; font-weight: bold;" id="Force Field" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}} Force Field {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/force_field-c012d25a5.png}} | ||
|- | |- | ||
| Absorbs damage points by X, up to a minimum of 1 damage point. | | Absorbs damage points by X, up to a minimum of 1 damage point. | ||
Line 248: | Line 256: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-ce60cac36.jpg}} [[Ronin Bot]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ronin_bot-ce60cac36.jpg}} [[Ronin Bot]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden-dfe1d5709.jpg}} [[Steel Warden]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_warden-dfe1d5709.jpg}} [[Steel Warden]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_glacier_hiker-dc377284e.jpg}} [[Glacier Hiker]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge- | ! style="text-align: center; font-weight: bold;" id="Recharge" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}} Recharge {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}} | ||
|- | |- | ||
| Fires every other turn only. | | Fires every other turn only. | ||
Line 262: | Line 271: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot- | ! style="text-align: center; font-weight: bold;" id="Power Shot" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}} Power Shot {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}} | ||
|- | |- | ||
| Ignores most defensive skills and terrain. | | Ignores most defensive skills and terrain. | ||
Line 268: | Line 277: | ||
| '''Units having this skill: | | '''Units having this skill: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-3e1909385.jpg}} [[Rail Gun]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-3e1909385.jpg}} [[Rail Gun]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_power_dragon-a8154ca1d.jpg}} [[Power Dragon]] | |||
''' | ''' | ||
|} | |} | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath- | ! style="text-align: center; font-weight: bold;" id="Dragon Breath" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}} Dragon Breath {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}} | ||
|- | |- | ||
| Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation | | Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation | ||
Line 284: | Line 294: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar- | ! style="text-align: center; font-weight: bold;" id="Mortar" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}} Mortar {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/mortar-674719cc1.png}} | ||
|- | |- | ||
| Its shots also cause 50% damage to the units within a X tile(s) range around the unit. | | Its shots also cause 50% damage to the units within a X tile(s) range around the unit. | ||
Line 295: | Line 305: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison- | ! style="text-align: center; font-weight: bold;" id="Poison" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}} Poison {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/poison-79016f57f.png}} | ||
|- | |- | ||
| X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. | | X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. | ||
Line 305: | Line 315: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy- | ! style="text-align: center; font-weight: bold;" id="Frenzy" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}} Frenzy {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/frenzy-999989cc7.png}} | ||
|- | |- | ||
| Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. | | Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. | ||
Line 315: | Line 325: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm- | ! style="text-align: center; font-weight: bold;" id="Swarm" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}} Swarm {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}} | ||
|- | |- | ||
| Units with Swarm get a X bonus in | | Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks. | ||
|- | |- | ||
| '''Units having this skill: | | '''Units having this skill: | ||
Line 326: | Line 336: | ||
{| style="margin: auto; width: 80%" | {| style="margin: auto; width: 80%" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage- | ! style="text-align: center; font-weight: bold;" id="Keen Eye" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}} Keen Eye {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}} | ||
|- | |- | ||
| Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. | | Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. | ||
Line 342: | Line 352: | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_drill_ranger-fb637dd22.jpg}} [[Drill Ranger]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant-288900020.jpg}} [[War Elephant]] | * {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_war_elephant-288900020.jpg}} [[War Elephant]] | ||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_observer_drone-6b0fe98f2.jpg}} [[Observer Drone]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_energy_cannon-5f294c0a9.jpg}} [[Energy Cannon]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ghost_blaster-776931986.jpg}} [[Ghost Blaster]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_power_dragon-a8154ca1d.jpg}} [[Power Dragon]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_steel_fist-f0e9e1c5f.jpg}} [[Steel Fist]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_division_drones-d8ba6a4ec.jpg}} [[Division Drones]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_abyssal_glider-b7ddcc8c1.jpg}} [[Abyssal Glider]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_harpoon_grenadier-e14e1884a.jpg}} [[Harpoon Grenadier]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cavitation_tank-50c79837c.jpg}} [[Cavitation Tank]] | |||
* {{sized-external-image|30px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_glacier_hiker-dc377284e.jpg}} [[Glacier Hiker]] | |||
''' | ''' | ||
|} | |} |
Revision as of 12:12, 8 June 2022
Chivalry |
---|
Gains bonus to attack and defense when it is the only unit with chivalry in your army. |
Units having this skill:
|
Dug in |
---|
Gains defense bonus if attacker is more than 2 spaces away. |
Units having this skill:
|
Stealth |
---|
This unit can hide against ranged attacks in this terrain. |
Units having this skill:
|
Blast |
---|
Gains attack bonus for each field closer to the target. Ignores stealth. |
Units having this skill:
|
Secret Identity |
---|
Ignores first damage and transforms into another unit of your army. Dies instead, if you have no unit without secret identity remaining. |
Units having this skill:
|
Last Stand |
---|
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Units having this skill:
|
Close Quarters |
---|
Gains attack bonus when attacking an adjacent field. |
Units having this skill:
|
Rapid Deployment |
---|
Starts the battle in a random field on the map. Acts before any other unit. |
Units having this skill:
|
Call of Duty |
---|
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once. |
Units having this skill:
|
Contact! |
---|
Always retaliates against attacks. |
Units having this skill:
|
Flying |
---|
Cannot be attacked by artillery units. Ignores terrain when moving. |
Units having this skill:
|
Reactive Armor |
---|
Cannot take more than X damage per attack. |
Units having this skill:
|
MIRV |
---|
Hits targeted unit and 1-3 additional units in range. |
Units having this skill:
|
One-Shot |
---|
Is removed from battle after attacking. Dies when battle is lost. |
Units having this skill:
|
Heat |
---|
Reduces attack value of target. |
Units having this skill:
|
Morale |
---|
All friendly units start a battle with 1 point of armor. Does not stack. |
Units having this skill:
|
Rally |
---|
All friendly units start a battle with +X attack and defense bonus. Does not stack. |
Units having this skill:
|
Force Field |
---|
Absorbs damage points by X, up to a minimum of 1 damage point. |
Units having this skill:
|
Recharge |
---|
Fires every other turn only. |
Units having this skill:
|
Power Shot |
---|
Ignores most defensive skills and terrain. |
Units having this skill:
|
Dragon Breath |
---|
Attacks a row of enemies up to X tiles behind the target enemy without receiving retaliation |
Units having this skill:
|
Mortar |
---|
Its shots also cause 50% damage to the units within a X tile(s) range around the unit. |
Units having this skill:
|
Poison |
---|
X chance of poisoning unit it attacks. Poisoned units lose 1 HP every turn. |
Units having this skill:
|
Frenzy |
---|
Deals X% damage to the enemy units within X tile range of unit on top of damaging targeted unit. |
Units having this skill:
|
Swarm |
---|
Units with Swarm get a X bonus in defense when they are adjacent to other units with Swarm. Defense bonus stacks. |
Units having this skill:
|
Keen Eye |
---|
Upon attacking, provides a X% chance of doubling the damage on enemy units of any era. |
Units having this skill:
|