Pole House: Difference between revisions

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| style="width: 70%;"| [[File:Icon_size.png|link=]] 4x3
| style="width: 70%;"| [[File:Icon_size.png|link=]] 4x3
|-
|-
| style="width: 30%;"| '''Obtainable From:'''
| style="width: 30%;"| '''Introduced with:'''
| style="width: 70%;"| Summer Event 2016, 2017
| style="width: 70%;"| [[Summer Event]] 2016
|}
|}


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| 198
| 198
| 72,000
| 72,000
|-
| style="color:black; background-color:#e1bfff;" | Virtual Future
| 3,950
| 7
| 22,810
| 240
| 96,000
|}
|}

Revision as of 23:17, 27 July 2018

PoleHouse1.png

- Coins are doubled and also produces medals when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin (and happiness does influence medal) output

Properties
Type: Residential Building
Size: Icon size.png 4x3
Introduced with: Summer Event 2016
Age Icon happiness.png Icon population.png Icon coins.png
(per day)
Icon medal.png
(if motivated)
Ranking Points.png
Bronze Age 380 7 380 6 60
Iron Age 650 7 900 8 96
Early Middle Ages 720 7 1,500 10 240
High Middle Ages 800 7 2,100 12 480
Late Middle Ages 900 7 2,780 13 720
Colonial Age 1,060 7 4,230 16 1,200
Industrial Age 1,190 7 5,270 22 2,400
Progressive Era 1,310 7 6,390 30 3,600
Modern Era 1,400 7 8,270 43 6,000
Postmodern Era 1,460 7 10,000 60 9,600
Contemporary Era 1,690 7 12,500 86 14,400
Tomorrow 2,050 7 14,470 116 24,000
The Future 2,460 7 15,900 142 38,400
Arctic Future 2,870 7 18,060 172 57,600
Oceanic Future 3,310 7 20,370 198 72,000
Virtual Future 3,950 7 22,810 240 96,000