Mounted Brave: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_mounted_brave-5f3b51a1b.jpg}} | ||
|- | |||
|- | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
| style="color: black; background-color: | |- | ||
|- | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} cannot be trained | ||
| style="width: 70%;"| | |- | ||
|- | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} No costs | ||
| style="width: 70%;"| | |- | ||
|- | | style="width: 30%;" | '''Training time:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | cannot be trained | ||
| style="width: 70%;"| | |- | ||
|- | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
| style="width: 70%;"| | |- | ||
|- | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
| style=" | |- | ||
| style=" | |- | ||
| | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand-657f01ba5.png}}<br />[[Unit Skills#Last Stand|Last Stand]] | ||
| style=" | | Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. | ||
|} | |||
|- | {| style="margin: auto;" | ||
|- | |||
! style="text-align: center; font-weight: bold;" | Age | |||
! style="text-align: center; font-weight: bold;" | Type | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
| style="color: | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
| style="text-align: center;" | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |||
| style="color: | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_mounted_brave-d71f6052c.jpg}}<br />Industrial Age | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} Ranged Unit | |||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 680 | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 16 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 14 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 4 | |||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 22 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +8<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +6 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +8 | |||
| style=" | |||
| style=" | |||
| style=" | |||
|} | |} |
Revision as of 11:46, 2 February 2021
Properties | |
Can be trained in: | cannot be trained |
Training costs: | No costs |
Training time: | cannot be trained |
Healing time: | 24m per Hitpoint |
Skills | |
Last Stand |
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Industrial Age |
Ranged Unit | 680 | 16 | 14 | 4 | 22 | +8 +6 |
+8 |