Greater Runestone - Lv. 4

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R_SS_MultiAge_CulturalBuilding2d.png
Properties
  • Base Production is doubled when motivated. Can be plundered when not motivated
  • reward_icon_renovation_kit.png
    Renovation Kit needed to upgrade to current Era
  • reward_icon_one_up_kit.png
    One Up Kit needed to upgrade by one Era
  • Can be stored in inventory by
    reward_icon_store_building.png
    Store Building Kit
  • reward_icon_upgrade_kit_greater_rune_stone.png
    Greater Runestone Upgrade upgrades this building to Greater Runestone - Lv. 5
Type:
residential.png
Residential Buildings
Street:
street.png
1x1
Size:
size.png
2x2
Introduced with: Events and Questlines
Item Exchange Value:
Time
trade_coins.png
gemstones.png
2h 8,100 10 - 16
8h 10,130 13 - 20
1d 12,150 15 - 24


Age Provides Produces
rank.png
att_boost_attacker.png
money.png
medals.png
strategy_points.png
random_good_of_age.png
1d if motivated
Bronze Age 20 +2% 100 2 1 1
Iron Age 32 +2% 300 2 1 1
Early Middle Ages 80 +2% 600 2 1 1
High Middle Ages 160 +2% 800 3 1 1
Late Middle Ages 240 +2% 1,000 3 1 1
Colonial Age 400 +2% 1,600 4 1 1
Industrial Age 800 +2% 2,000 5 1 1
Progressive Era 1,200 +2% 2,400 6 1 1
Modern Era 2,000 +2% 3,000 9 1 1
Postmodern Era 3,200 +2% 3,700 12 1 1
Contemporary Era 4,800 +2% 4,900 18 1 1
Tomorrow Era 8,000 +2% 5,600 24 1 1
The Future 12,800 +2% 6,500 29 1 1
Arctic Future 19,200 +2% 7,300 35 1 1
Oceanic Future 24,000 +2% 8,300 40 1 1
Virtual Future 32,000 +2% 9,300 48 1 1
Space Age Mars 52,000 +2% 15,500 59 1 1
Space Age Asteroid Belt 72,000 +2% 17,100 69 1 1
goods.png

Produces an amount of one good from the building's era (for yourself)

att_boost_attacker.png

Att. for Attacking Army