Fishing Hut: Difference between revisions

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| style="width: 30%;"| '''Obtainable From:'''
| style="width: 30%;"| '''Obtainable From:'''
| style="width: 70%;"| Summer Event 2016
| style="width: 70%;"| Summer Event 2016, 2017
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Revision as of 03:48, 30 January 2018

FishingHut.png

- Coins are doubled and also produces goods when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin output

Properties
Type: Residential Building
Size: Icon size.png 4x4
Obtainable From: Summer Event 2016, 2017
Age Icon population.png Icon coins.png
(per day)
Small goods.png
(if motivated)
Ranking Points.png
Bronze Age 32 320 5 80
Iron Age 70 770 5 128
Early Middle Ages 107 1,240 5 320
High Middle Ages 150 1,740 5 640
Late Middle Ages 197 2,290 5 960
Colonial Age 248 3,490 5 1,600
Industrial Age 304 4,070 5 3,200
Progressive Era 362 4,940 5 4,800
Modern Era 425 6,020 5 8,000
Postmodern Era 490 7,570 5 12,800
Contemporary Era 558 9,860 5 19,200
Tomorrow 629 11,420 5 32,000
The Future 703 13,820 5 51,200
Arctic Future 780 15,710 5 76,800
Oceanic Future 859 17,710 5 96,000



Small goods.png *Produces one of each good from the building's era (not unrefined and for your own use)