Contestants Estate: Difference between revisions

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#REDIRECT [[Contestants' Estate]]
| style="text-align: center;" colspan="2" |[[File:R_SS_MultiAge_SportBonus18_750px.png|400px|link=]]
- Coins are doubled,when motivated. Also produces medals when motivated <br>
-Provides attack boost<br>
- Can be plundered when not motivated<br>
- Renovation Kit needed to upgrade building<br>
- Happiness/Great Building boosts influence coin (and happiness does influence medal) output
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
| style="width: 30%;"| '''Type:'''
| style="width: 70%;"| Residential Building
|-
| style="width: 30%;"| '''Size:'''
| style="width: 70%;"| [[File:Icon_size.png|link=]] 3x2
|-
| style="width: 30%;"| '''Introduced with:'''
| style="width: 70%;"| [[FoE Soccer Cup]] 2018
|}
{| style="width: 85%; margin: auto;"
| style="color: black; background-color: orange; text-align: center;" colspan="2" |
|}
{| style="width: 85%; margin: auto;"
! style="text-align: center" | Age
! style="text-align: center" | [[File:icon_population.png|link=]]
! style="text-align: center" | [[File:icon_coins.png|link=]] <br> (per day)
! style="text-align: center" | [[File:icon_medal.png|link=]] <br> (if motivated)
! style="text-align: center" | [[File:Icon_attack.png|link=]] <br>
! style="text-align: center" | [[File:Ranking Points.png|link=]]
|-
| style="color:white; background-color:#b78d13;" | Bronze Age
| 20
| 300
| 3
| 3 %
| 30
|-
| style="color:white; background-color:#984420;" | Iron Age
| 40
| 700
| 4
| 3 %
| 48
|-
| style="color:white; background-color:#4e8144;" | Early Middle Ages
| 50
| 1,100
| 5
| 3 %
| 120
|-
| style="color:white; background-color:#2f8e8e;" | High Middle Ages
| 80
| 1,500
| 6
| 3 %
| 240
|-
| style="color:white; background-color:#7f4285;" | Late Middle Ages
| 100
| 2,000
| 7
| 3 %
| 360
|-
| style="color:white; background-color:#ce6404;" | Colonial Age
| 120
| 3,000
| 8
| 3 %
| 600
|-
| style="color:white; background-color:#a72926;" | Industrial Age
| 150
| 3,800
| 10
| 3 %
| 1,200
|-
| style="color:white; background-color:#b6895b;" | Progressive Era
| 180
| 4,600
| 12
| 3 %
| 1,800
|-
| style="color:white; background-color:#465d88;" | Modern Era
| 210
| 5,700
| 16
| 3 %
| 3,000
|-
| style="color:white; background-color:#8d9292;" | Postmodern Era
| 250
| 7,200
| 21
| 3 %
| 4,800
|-
| style="color:white; background-color:#ce654a;" | Contemporary Era
| 280
| 9,400
| 26
| 3 %
| 7,200
|-
| style="color:white; background-color:#22272c;" | Tomorrow
| 310
| 10,900
| 35
| 3 %
| 12,000
|-
| style="color:white; background-color:#8dc73f;" | The Future
| 350
| 12,400
| 43
| 3 %
| 19,200
|-
| style="color:black; background-color:#e9f7f7;" | Arctic Future
| 390
| 14,100
| 52
| 3 %
| 28,800
|-
| style="color:white; background-color:#225a4b;" | Oceanic Future
| 430
| 15,900
| 60
| 3 %
| 36,000
|-
| style="color:black; background-color:#e1bfff;" | Virtual Future
| 470
| 17,900
| 62
| 3 %
| 48,000
|}
<br>
[[File:icon_attack.png|link=]] Increases the attack boost only to the attacking army.

Latest revision as of 12:31, 31 May 2019