Cider Mill: Difference between revisions

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| style="width: 30%;"| '''Obtainable From:'''
| style="width: 30%;"| '''Obtainable From:'''
| style="width: 70%;"| Fall Event 2016, 2017
| style="width: 70%;"| Fall Event 2016, 2017|}





Revision as of 18:31, 31 August 2017

Fall cidermill.png

- Supplies are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence supply output
- Cider Mill Upgrade Kit needed to upgrade to Blooming Cider Mill

Properties
Type: Production Building
Size: Icon size.png 2x3
Obtainable From: Fall Event 2016, 2017|}


Age Icon population.png
Required
Icon supplies.png
per hour
Ranking Points.png
Bronze Age 4 88 40
Iron Age 7 211 64
Early Middle Ages 10 336 160
High Middle Ages 13 515 320
Late Middle Ages 16 651 480
Colonial Age 20 827 800
Industrial Age 22 1,003 1,600
Progressive Era 25 1,179 2,400
Modern Era 28 1,373 4,000
Postmodern Era 31 1,566 6,400
Contemporary Era 33 1,760 9,600
Tomorrow 36 1,971 16,000
The Future 40 2,165 25,600
Arctic Future 43 2,376 38,400
Oceanic Future 45 2,605 48,000