C.R.A.B. Mech: Difference between revisions
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech-ab63d64a1.jpg}} | ||
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| style="color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Can be trained in:''' | ||
| style="width: 70%;"| [[ | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[C.R.A.B. Lab]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Training costs:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1,500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 6,000 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |||
| | | style="width: 30%;" | '''Training time:''' | ||
| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Guild Recruitment Boost decreases the training time | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Healing time:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint | ||
|- | |||
| | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills''' | ||
|- | |||
|- | |- | ||
| style="width: 30%;"| | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-cc89d6220.png}}<br />[[Unit Skills#Reactive Armor|Reactive Armor]] | ||
| style="width: 70%;"| | | Cannot take more than 4 damage per attack. | ||
|- | |- | ||
| style="color: | | style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Unit Skills#Blast|Blast]] | ||
|- | | Gains attack bonus for each field closer to the target. Ignores stealth. | ||
| style=" | |} | ||
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| style=" | {| style="margin: auto;" | ||
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|- | ! style="text-align: center; font-weight: bold;" | Age | ||
! style="text-align: center; font-weight: bold;" | Type | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-3b255a839.jpg}}<br />Oceanic Future | ||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Heavy Unit | ||
| | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 11,330 | ||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210 | ||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 130 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 7 | |||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 20 | ||
| style=" | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rubble-b5b30c608.png}} +50 | ||
|- | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/sandbagcircle-c802e80f3.png}} +80 | ||
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Latest revision as of 12:57, 29 March 2023
Properties | |
Can be trained in: | C.R.A.B. Lab |
Training costs: | 1,500 , 6,000 |
Training time: | 4h Guild Recruitment Boost decreases the training time |
Healing time: | 24m per Hitpoint |
Skills | |
Reactive Armor |
Cannot take more than 4 damage per attack. |
Blast |
Gains attack bonus for each field closer to the target. Ignores stealth. |
Age | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Oceanic Future |
Heavy Unit | 11,330 | 210 | 130 | 7 | 20 | +80 +60 +60 +50 |
+80 +60 +80 |