C.R.A.B. Mech: Difference between revisions

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{| style="width: 85%; margin: auto;"
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| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''C.R.A.B. Mech'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Armyuniticons_90x90_crab_mech.jpg|link=]]<br />The C.R.A.B. Mech is the heavy military unit of the Oceanic Future.
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech-5ccbef67f.jpg}}
|-
|-  
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Properties'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
|-  
| style="width: 30%;"| Age:
| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Oceanic Future
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[C.R.A.B. Lab]]
|-
|-  
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1,500 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 6,000 {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-
|-  
| style="width: 30%;"| Attack:
| style="width: 30%;" | '''Training time:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 210
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Guild Recruitment Boost decreases the training time
|-
|-  
| style="width: 30%;"| Defense:
| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 130
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per Hitpoint
|-
|-  
| style="width: 30%;"| Range:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 7
|-
|-
|-  
| style="width: 30%;"| Movement:
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/reactive_armor-3bc2697f9.png}}<br />[[Unit Skills#Reactive Armor|Reactive Armor]]
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 20
| Cannot take more than 4 damage per attack.
|-
|-  
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Bonuses'''
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/blast-6df165092.png}}<br />[[Unit Skills#Blast|Blast]]
|-
| Gains attack bonus for each field closer to the target. Ignores stealth.
| style="width: 30%;"| Attack:
|}
| style="width: 70%;"| +60 against [[File:Icon_reward_military_unit_short_range.png|link=]]<br />+80 against [[File:Icon_reward_military_unit_fast.png|link=]]<br />+50 on [[File:Rubble.png|link=]]<br />+60 on [[File:Hills.png|link=]]
 
|-
 
| style="width: 30%;"| Defense:
{| style="margin: auto;"
| style="width: 70%;"| +60 against [[File:Icon_reward_military_unit_short_range.png|link=]]<br />+80 against [[File:Icon_reward_military_unit_fast.png|link=]]<br />+80 in [[File:Sandbagcircle.png|link=]]
|-  
|-
! style="text-align: center; font-weight: bold;" | Age
| style="ccolor: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | Type
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center;" colspan="2" | [[File:Reactive_armor.png|link=Reactive Armor]] [[Reactive Armor]] +4<br />[[File:Blast.png|link=Blast]] [[Blast]] +6
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
| style="color: white; background-color: #225a4b; text-align: center;" colspan="2" | '''Other Info'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
| style="width: 30%;"| Battle Points:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 11330
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
|-
|-  
| style="width: 30%;"| Requirements:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech-32f1afb96.jpg}}<br />Oceanic Future
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Mechanical Claws<br />[[File:Military_small.png|link=]] C.R.A.B. Lab
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} Heavy Unit
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 11,330
| style="width: 30%;"| Training Costs:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210
| style="width: 70%;"| 1500 [[File:Icon_money.png|link=]] 6000 [[File:Icon_supplies.png|link=]]
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 130
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 7
| style="width: 30%;"| Training Time:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 20
| style="width: 70%;"| [[File:Icon_time.png|link=]] 04:00:00 hours
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rubble-78b331700.png}} +50
|-
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +80<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +60<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/sandbagcircle-e76e40f5f.png}} +80
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Revision as of 11:47, 2 February 2021

armyuniticons_90x90_crab_mech-5ccbef67f.jpg
Properties
Can be trained in:
military-f78f239f6.png
C.R.A.B. Lab
Training costs:
icon_construction_reduction-df2ba2025.png
1,500
money-ecd40aa19.png
, 6,000
supplies-660dd9d0f.png
Training time:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Guild Recruitment Boost decreases the training time
Healing time:
time-acd387ad4.png
24m per Hitpoint
Skills
reactive_armor-3bc2697f9.png

Reactive Armor
Cannot take more than 4 damage per attack.
blast-6df165092.png

Blast
Gains attack bonus for each field closer to the target. Ignores stealth.


Age Type
rank-57652d887.png
attack-4d273fa55.png
defense-72fdd7ceb.png
range-fcf47db0c.png
movement-5ac695fd7.png
attack-4d273fa55.png

Bonus
defense-72fdd7ceb.png

Bonus
armyuniticons_50x50_crab_mech-32f1afb96.jpg

Oceanic Future
heavy_melee-070441836.png
Heavy Unit
11,330 210 130 7 20
fast-8d4c847af.png
+80
short_ranged-85371eefa.png
+60
hills-8e1be1098.png
+60
rubble-78b331700.png
+50
fast-8d4c847af.png
+80
short_ranged-85371eefa.png
+60
sandbagcircle-e76e40f5f.png
+80