Difference between revisions of "Barbarian"

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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Barbarian'''
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| style="text-align: center;" colspan="2" |[[File:Barbaro.jpg|link=]]
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
The Barbarian is a non-playable characters heavy unit of the Early Middle Ages. It will be used three provinces: Galgenschlucht, Todespass and Steilsturz. It has ability [[Last Stand]], which gains attack and defense bonus for every unit with last stand that is killed.
 
 
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Properties'''
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
 
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| style="width: 30%;"| Age:
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| style="width: 30%;" | '''Can be trained in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Early Middle Ages
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| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} can not be trained
 
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| style="width: 30%;"| Type:
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| style="width: 30%;" | '''Training costs:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
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| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
 
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| style="width: 30%;"| Attack:
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| style="width: 30%;" | '''Training time:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 10
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| style="width: 70%;" | can not be trained
 
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| style="width: 30%;"| Defense:
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| style="width: 30%;" | '''Healing time:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 6
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| style="width: 70%;" | can not be healed
 
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| style="width: 30%;"| Range:
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
 
 
|-
 
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| style="width: 30%;"| Movement:
 
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
 
 
|-
 
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Bonuses'''
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| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills|Last Stand]]
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| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
| style="width: 30%;"| Attack:
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| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
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+3 on [[File:Rocks.png|link=]]
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{| style="margin: auto;"
|-
 
| style="width: 30%;"| Defense:
 
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
 
+3 on [[File:Rocks.png|link=]]
 
|-
 
| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Abilities'''
 
|-
 
| style="text-align: center;" colspan="2" | [[File:Last_stand.png|link=Last Stand]] +3 [[Last Stand]]
 
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| style="color: black; background-color: #4e8144; text-align: center;" colspan="2" | '''Other Info'''
 
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| style="width: 30%;"| Battle Points:
 
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 280
 
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| style="width: 30%;"| Requirements:
 
| style="width: 70%;"| [[File:Military_small.png|link=]] ''n/a''
 
|-
 
| style="width: 30%;"| Training Costs:
 
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''n/a''
 
 
|-
 
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| style="width: 30%;"| Training Time:
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! style="text-align: center; font-weight: bold;" | Age
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
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! style="text-align: center; font-weight: bold;" | Type
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rank.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/range.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/movement.png}}
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
 
|-
 
|-
| style="width: 30%;"| Healing Time:
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Early Middle Ages
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''n/a''
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320
 +
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10
 +
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6
 +
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1
 +
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
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| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/rocks.png}} +3
 
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<span style="display:none">
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[[Category:Early Middle Ages Units]]
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[[Age::Early Middle Ages]]
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[[Type::Heavy Unit]]
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[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
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[[Attack::10]]
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[[Defense::6]]
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[[Range::1]]
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[[Movement::14]]
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[[AgeBackgroundColor::324125]]
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[[AgeBorderColor::77ad81]]
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[[AgeFontColor::cce2a2]]
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[[Points::320]]
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[[Name::Barbarian]]
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[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]]
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[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]]
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[[SkillName1::Last Stand]]
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[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
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[[AttackBonusValue1::+3]]
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[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
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[[AttackBonusValue2::+3]]
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[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
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[[DefenseBonusValue1::+3]]
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[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
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[[DefenseBonusValue2::+3]]
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</span>

Revision as of 10:34, 18 February 2019