Difference between revisions of "Barbarian"

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{|  
 
{|  
|-
+
|-  
 
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
 
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}}
|-
+
|-  
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-
+
|-  
 
| style="width: 30%;" | '''Can be trained in:'''
 
| style="width: 30%;" | '''Can be trained in:'''
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} cannot be trained
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/military.png}} cannot be trained
|-
+
|-  
 
| style="width: 30%;" | '''Training costs:'''
 
| style="width: 30%;" | '''Training costs:'''
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} No costs
|-
+
|-  
 
| style="width: 30%;" | '''Training time:'''
 
| style="width: 30%;" | '''Training time:'''
 
| style="width: 70%;" | cannot be trained
 
| style="width: 70%;" | cannot be trained
|-
+
|-  
 
| style="width: 30%;" | '''Healing time:'''
 
| style="width: 30%;" | '''Healing time:'''
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint
 
| style="width: 70%;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/time.png}} 24m per Hitpoint
|-
+
|-  
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Skills'''
|-
+
|-  
|-
+
|-  
 
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
 
| style="text-align:center" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Unit Skills#Last Stand|Last Stand]]
 
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
 
| Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.
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<!-- SMW code -->
 
<span style="display:none">
 
<noinclude>
 
[[Category:Early Middle Ages Units]]
 
[[Age::Early Middle Ages]]
 
[[UnitType::Heavy Unit]]
 
[[TypeImage::https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
 
[[Attack::10]]
 
[[Defense::6]]
 
[[Range::1]]
 
[[Movement::14]]
 
[[AgeBackgroundColor::324125]]
 
[[AgeBorderColor::77ad81]]
 
[[AgeFontColor::cce2a2]]
 
[[Points::320]]
 
[[Name::Barbarian]]
 
[[ExternalImage::https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]]
 
[[SkillIcon1::https://foeen.innogamescdn.com/assets/shared/icons/last_stand.png]]
 
[[SkillName1::Last Stand]]
 
[[AttackBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
 
[[AttackBonusValue1::+3]]
 
[[AttackBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
 
[[AttackBonusValue2::+3]]
 
[[DefenseBonusImage1::https://foeen.innogamescdn.com/assets/shared/icons/light_melee.png]]
 
[[DefenseBonusValue1::+3]]
 
[[DefenseBonusImage2::https://foeen.innogamescdn.com/assets/shared/icons/rocks.png]]
 
[[DefenseBonusValue2::+3]]
 
</span>
 
</noinclude>
 
 
{| style="margin: auto;"
 
{| style="margin: auto;"
|-
+
|-  
 
! style="text-align: center; font-weight: bold;" | Age
 
! style="text-align: center; font-weight: bold;" | Age
 
! style="text-align: center; font-weight: bold;" | Type
 
! style="text-align: center; font-weight: bold;" | Type
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
 
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
+
|-  
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Early Middle Ages
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foeen.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Early Middle Ages
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit
 
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foeen.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Heavy Unit

Revision as of 10:12, 12 January 2021

armyuniticons_90x90_barbarian.jpg
Properties
Can be trained in:
military.png
cannot be trained
Training costs:
icon_construction_reduction.png
No costs
Training time: cannot be trained
Healing time:
time.png
24m per Hitpoint
Skills
last_stand.png

Last Stand
Gains attack and defense bonus for every unit with Last Stand that has been killed in this battle.


Age Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_barbarian.jpg

Early Middle Ages
heavy_melee.png
Heavy Unit
320 10 6 1 14
light_melee.png
+3
rocks.png
+3
light_melee.png
+3
rocks.png
+3